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/vr/ - Retro Games

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>> No.7194296 [View]
File: 126 KB, 640x480, ROTT07.png [View same] [iqdb] [saucenao] [google]
7194296

Threadly reminder that Rise of the Triad is fucking based

>> No.7088149 [View]
File: 126 KB, 640x480, ROTT07.png [View same] [iqdb] [saucenao] [google]
7088149

Rise of the Triad is fucking based. It was built on a highly modified Wolf3d engine. The finished product is by no means an engineering marvel but had a certain charm to it. Here are some of the things that are in the ROTT engine:
Multi level orthogonally based levels.
Room over room (sort of).
Transparency.
Textured Floors and Ceilings.
Dynamic Lighting.
FLIC support (although we never had any in the game).
CINEMATIC engine (also never used. The ending sequence is scripted but doesn't utilize the cool shit developed before hand).
11 player network support.
Masked Walls (Textures with holes in them).
Moving Walls. Stairs (sort of).

>> No.7084395 [View]
File: 126 KB, 640x480, ROTT07.png [View same] [iqdb] [saucenao] [google]
7084395

Why havent you played the best FPS of the 90s, Rise of the Triad, yet anon?

ROTT had many features later picked up by the BUILD engine: Bullet hole marks in walls, destroyable objects (Tables, lights, etc), breakable glass, thumbnail pictures in the saved games, and adjustable, password-protected violence settings. It was the first "clone" that a had look up \ look down ability.

The engine could handle pretty big levels too: up to sixteen stories high and an area of one million sq. feet.

ROTT also had things the BUILD games didn't have like parallaxing skies, fog, boulders, real lights that illuminate walls (that you can shoot to make the room get darker), ricocheting bullets, touchplates, and gas grates. If you didn't have a gas mask, you were toast. It also had a 180 turn key.

ROTT was the first game that let you fall off ledges and die. If you weren't careful jumping around you could fly off the edge of a cliff. And of course, there where the famous jumpads. They where like mini-trampolines that hurtled you 5 stories in the air. Once in the air you could maneuver yourself around and do all sorts of weird stuff. Aerial battles often got pretty crazy. Jump pads were used to jump over obstacles, walls, other players, to get weapons and items… they're all over (and yes, enemies could use them).

>> No.7072961 [View]
File: 126 KB, 640x480, ROTT07.png [View same] [iqdb] [saucenao] [google]
7072961

>>7072956
>implying this is ugly

>> No.7067175 [View]
File: 126 KB, 640x480, ROTT07.png [View same] [iqdb] [saucenao] [google]
7067175

Rise of the Triad is objectively better and more fun than DOOM.

>> No.7061497 [View]
File: 126 KB, 640x480, ROTT07.png [View same] [iqdb] [saucenao] [google]
7061497

>>7058123
Based AS FUCK

IT IS TIME
FOR THE TRIAD
TO RISE
ONCE AGAIN

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