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>> No.6189742 [View]
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6189742

>>6189713
To make windows you just make a sector between two others and drag the ceiling down, and the floor up. Duh.

Here's how to make an action execute when the player walks over a linedef. In this case, you're looking either for a walkable action (W) that will open a door (Door Stay). So something like W1 Door Open Stay should work. Use the (fast) variation if that fits better. There's more you can tell just by reading.

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