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>> No.8092982 [View]
File: 4 KB, 294x444, VILEQ2.png [View same] [iqdb] [saucenao] [google]
8092982

>>8092920
punchatz needed a new monster, so he looked at the marble texture from doom 1 as inspiration, creating something with a similar face but no tubes
the "tubes" on the game sprites are just the little nubs on the sides of the head scaled down, which is why it looks like they connect to the head
OR
certain frames look more like the base model while others have clearly visible ridges along the head, which means that some sprites were edited after being digitized to look more like the mural

but that's just a theory

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