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>> No.2502081 [View]
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2502081

LIH.WAD - http://www.doomworld.com/idgames/?id=9266

Lost In Hell series, four maps for Boom.

MAP04

the final map is a research lab whose pervasive silver texture use is highly reminiscent of Icarus. there is a very pointless archvile (stuck in some kind of force field, cannot move or attack), a shooting gallery (with a dozen Keens amongst other monsters) and a lot of conveyor floors as the author tries to use more Boom features. eventually you get out of the silver back to wood and grass, and there's an exit teleporter. it does seem to be an anti-climax, the wad just stops at that point, seemingly on the way somewhere else. perhaps more was planned but the author never finished - the text file does talk about the maps meaning to be part of some total conversion which never happened because the textures guy wouldn't co-operate.

SUMMARY

overall this hasn't been too bad of a mini-episode. there's some clever texture usage that made me think the wad added new textures when it does not, and a high level of detail that remains consistent (similar structures are detailed the same way). challenge isn't particularly high and movement is a bit too cramped in some places. i doubt it's all that replayable but it's probably worth doing once.

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