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/vr/ - Retro Games

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>> No.9080426 [View]
File: 383 KB, 1920x1080, Don't talk to me or my son ever again.png [View same] [iqdb] [saucenao] [google]
9080426

>>9080423
I regret nothing.

>> No.9045498 [View]
File: 383 KB, 1920x1080, Screenshot_Doom_20220625_044805.png [View same] [iqdb] [saucenao] [google]
9045498

>>9045429
175cm is 54 Doom units (vanilla Doomguy is 56). The minimum of 140 is 43 units and the maximum of 210 is 64. Stepheight and climbing ability scale with height, so at lower settings you're going to have difficulties with stairs that normal or taller players walk over with ease. Taller players can expect to bump their heads on everything, just like real life. Width scales with height as well, but HD slims the default width down considerably so that even a maximum height player is still thinner than vanilla Doomguy. You'll never find an opening that you were meant to walk through in vanilla that can't be traversed by a player of any height in HD.

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