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>> No.6378283 [View]
File: 54 KB, 1041x217, ganymede looped 2b.png [View same] [iqdb] [saucenao] [google]
6378283

>>6378178
This is possible, the simple way to do it (in GzDoom anyway), is to repeat the sky texture horizontally four times, then add the features you want where you figure they would fit.

Here's something I threw together a few years back, from some Duke Nukem 3D images and a stock photo of Jupiter, intended to be sky on the moon Ganymede. The scale is probably not correct, and realistically you would probably not see the stars this clearly (if at all), but who gives a fuck.

>> No.4486203 [View]
File: 54 KB, 1041x217, ganymede looped 2b.png [View same] [iqdb] [saucenao] [google]
4486203

So anyway, a while back I did a sky for a dude who needed a sky texture for a Jovian moon (Ganymede, was the one). I threw one together from Duke Nukem 3D resources and a stock photo. I never tested it at the time, but testing it recently I saw that it was covered in faint black splotches (apparently the black used is a very faint almost black), and this is extremely visible when applied.

I cleaned it up so it shouldn't be visible anymore and the texture should look ok now. If he's here he should use it instead of the previous one posted. If anyone else wants to use it, go ahead.

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