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>> No.10585016 [View]
File: 192 KB, 720x958, Electronic Gaming Monthly Issue 033 (April 1992)_0041.jpg [View same] [iqdb] [saucenao] [google]
10585016

Street Fighter II was so big in the arcade that it caused the entire fighting game fad of the 90's with SNK fighters and MK clones. It mostly started with the 16-bit consoles. SNK really shifted gears to fighting games. It was the weirdest 'we struck gold' moments of the 90's game industry. 3D fighting never quite had the same impact as the 2D fighters. Sega really tried with the VF series and Namco had some success too. It seems like now 3D is much more the norm with Capcom making mainline SF games 3D. SNK didn't really invest much into 3D gaming. They tried something with that Neo-Geo 64 unit.

>> No.10584976 [DELETED]  [View]
File: 192 KB, 720x958, Electronic Gaming Monthly Issue 033 (April 1992)_0041.jpg [View same] [iqdb] [saucenao] [google]
10584976

>>10584924
Street Fighter II was so big in the arcade that it caused the entire fighting game fad of the 90's with SNK fighters and MK clones. It mostly started with the 16-bit consoles. SNK really shifted gears to fighting games. It was the weirdest 'we struck gold' moments for Capcom. 3D fighting have the same impact as the 2D fighters. It seems like now 3D is much more the norm with Capcom making mainline SF games 3D. SNK didn't really invest much into 3D gaming. They tried something with that Neo-Geo 64 unit.

>> No.10283941 [View]
File: 192 KB, 720x958, Electronic Gaming Monthly Issue 033 (April 1992)_0041.jpg [View same] [iqdb] [saucenao] [google]
10283941

>>10283858
>>ctrl +f
>>Dave Coulier
>>0 results
>>>
> Anonymous 09/28/23(Thu)20:22:17 No.10283880▶
>>>10283858
>Looks more like Mike Nelson to me.

Yeah, both of those could work. I would say its a bit Hasslehoff-ish? That late 80's looking box art. Not even really poorly painted. Strider is one of those Genesis/ MD games that came out before Sonic 1. It was hyped for being 'arcade perfect' (but not really) for 1990, with its 'large' 8MEG cartridge. I remember seeing it running on the Genesis in a store KIOSK and being impressed. But I didn't own the cart until a quite a few years later for nothing. It was harder to be impressed by this one in like 1993-1994 or so, because Genesis games were up to 32MEG, with Super Street Fighter 2 being a 40MEG cart. I think the 8MEG marketing was a brag for Sega at the time, but EA games like StarFlight were 8MEG as well, so were some of the early SNES games released in Japan in late 1990. But not many. kinda made it all a bit moot. But it was still a thing on the SNES and Genesis. The first 16MEG game was Street Fighter 2 The World Warriors on the SNES. Special Championship Edition was 24MEG on the Genesis/ MD, which Sega bragged about. Though all a little muddled by the NEO-GEO AES. Special Championship Edition was Capcom's first in-house port to the MD/ Genesis, because all previous Capcom ports were done by Sega.

>> No.9512650 [View]
File: 192 KB, 720x958, Electronic Gaming Monthly Issue 033 (April 1992)_0041.jpg [View same] [iqdb] [saucenao] [google]
9512650

>>9512646

Article on the first 16MEG cartridge from Nintendo.

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