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>> No.9061705 [DELETED]  [View]
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9061705

why is that zdoom forum bricklayer in a wig aka tranny still there
now HE removed access to my account because I hadn't logged in a month or so.

>> No.8693861 [View]
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8693861

putting
>TNT1 0 A_AlertMonsters(4096,AMF_TARGETEMITTER)
on a (friendly) monster's attack consistently freezes/crashes my game. any idea why? I tried playing with the range, but no matter what I set it to, it still freezes up my game.

>> No.8287087 [View]
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8287087

Can HealThing be used in decorate? Why don't we have A_GiveHealth yet, only A_SetHealth? Fucking gzdoom trannies, man.

>> No.8256219 [View]
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8256219

Bros I'm getting freeze ups and hiccups whenever an enemy gets alerted in DoomRLA, no matter the monster mod I'm using, and it only happens with RLA. Anyone know what could be causing this?

>> No.8181161 [View]
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8181161

Bros, I gave my zombiemen analogues this attack:
>A_CustomBulletAttack (11.5, 4.5, 1, RANDOM(1,5) * 3, "BulletPuff", 0, CBAF_NORANDOM, 8192, "Tracer", 32, 0)
But it's like they're shooting blanks. I can stand right in front of them and nothing hits me, they're not shooting the hitscan nor the accompanying tracer missile. What's wrong with this?

>> No.8012157 [View]
File: 25 KB, 750x483, 1616214199055.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>try to download Project Malice
>have to enter a fucking discord
>discord room doesn't exist anymore (or at least I can't access it
>randomly find it in some sprite dump thread on zdoom forums ( but it's a version from january)
good mod but who the fuck though it was a good idea to make it this inacessible

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