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>> No.4567980 [View]
File: 62 KB, 475x418, DUMP0000 (5).png [View same] [iqdb] [saucenao] [google]
4567980

>>4567762
If the sky is stretched then I guess you're playing the game in Glide mode within DOSBox. If you want your game to look like the video you linked to, then you must play the windows95 version (carm95). You can do that either by using the MeldPack or applying the 95RPP on your Steam Max Pack (http://qtz.toshiba-3.com/uMaxPack95RPP.zip).).

I didn't notice C2S has the ped distance hack enabled in his video, that means he uses the executables from http://rr2000.toshiba-3.com/pc-files#c1 (search for "Carma95 in higher resolutions")

For the opponents being simplified in the distance, make sure that they are set to appear as far as possible in the in-game settings (you can max out all the settings, just dobule-check for your YON afterward as it might be reset).
It's also possible that C2S manually set that 'simple model' to appear much further in each opponent text file. Not sure if that actually works though.

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