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/vr/ - Retro Games

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>> No.8274819 [View]
File: 133 KB, 339x296, When something is so utterly stupid.png [View same] [iqdb] [saucenao] [google]
8274819

>>8274561
>According to my IQ I could very well me some form of retarded
Could?

>> No.5847160 [View]
File: 133 KB, 339x296, 230114_908223010.png [View same] [iqdb] [saucenao] [google]
5847160

>>5845828
>Quake was literally one of the very first true 3D games

>> No.4165776 [View]
File: 133 KB, 339x296, fdg.png [View same] [iqdb] [saucenao] [google]
4165776

>133mhz FSB and 133mhz SDRAM is literally hard bottlenecking my Pentium III 1.4-S Tualatin

15 years later and I'm still mad. Fuck Intel for crippling the Tualatin just to make the Pentium 4 look good

>> No.3601946 [View]
File: 133 KB, 339x296, fdg.png [View same] [iqdb] [saucenao] [google]
3601946

>>3601936
>comparing 3D accelerators released in 1997 to the SNES and Genesis

>> No.3559449 [View]
File: 133 KB, 339x296, fdg.png [View same] [iqdb] [saucenao] [google]
3559449

>>3558665
>That's because the anti-aliasing, horizontal blur

do you even understand how graphics work

why would you need anti-aliasing in a game without polygons

>> No.3265961 [View]
File: 133 KB, 339x296, 230114_908223010.png [View same] [iqdb] [saucenao] [google]
3265961

>>3265898
>filtering
>makes 3D games look worse

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