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>> No.5367969 [View]
File: 2.34 MB, 640x360, targetbug.webm [View same] [iqdb] [saucenao] [google]
5367969

>>5367951
So for some reason, despite the arrow itself being a 0 damage projectile, the monsters have a target when I hit them somehow. This wasn't the case in earlier versions of GZDoom.
If I summonfriend a monster the script works and says they don't have a target.

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