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>> No.6187156 [View]
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6187156

>>6187131
Its really just how you can't have things look mildly hairy in 3d. You can make shaggy monsters now but arm hair will look odd. Early 3d models could have an "armhair" texture plastered over flat polygonal bodies but as time went on if you did that it would look like shit. We finally have the technology for tons of hair but the entire thing has to be super hairy.

https://sketchfab.com/3d-models/hairy-arm-c02ceddd38b948ed8e8b6fbdd5c8ea87
Oh god its terrible lol. I seriously cannot find any more examples of hairy arms in videogames.

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