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/vr/ - Retro Games

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>> No.1485729 [View]
File: 72 KB, 1017x758, seed_3.jpg [View same] [iqdb] [saucenao] [google]
1485729

Hello, /vr/, let's have a thread about cancelled/unreleased retro games and general what-could-have-beens.

About a year ago I've posted here searching for a specific late '90s full-3D FPS game that I've played a demo of as a kid, well guess what, somehow I've finally found it! It's called Seed, made by a hungarian team called HumanSoft, and while the demo felt rather primitive, the premise looked rather promising. But alas, apparently it never came into fruition.

Anybody else familiar with this game? I felt like sharing the notion of this game with you since my search is over now, so here's some more info about it for your leisure:
>Seed fuses the viewpoint of a 3D shooter and the elements of a traditional platform game. It offers that ""inside"" first-person view to what is happening with the player, but with a twist: in Seed, the whole body is visible, because it casts a lifelike shadow.
>In a platform game or in any other near-combat game, you must be able to ascertain your position. Without this, you would have no idea where a punch would land or if a slow-moving projectile, customary in platform games, has hit any part of your body. Knowing exactly where you are is especially important during jumps, as you need to know the edges of the platform. Because the player's shadow is visible in Seed, all the criteria are met as far as orientation is concerned, yet you have a first-person view that you can take advantage of. With a first-person view such as this, you can better ""feel"" all the forces of nature, such as currents, acting on you; the sudden jolt or spin of a platform has a more realistic effect as you follow its movement with your own eyes.
https://archive.org/details/seeddemo (older demo download)
http://www.strategyinformer.com/pc/seed/demo/20244.html (newer demo)
Seems to run fine in Windows 7 64-bit.

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