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/vr/ - Retro Games

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>> No.10997274 [View]
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10997274

>>10995867
A reminder:

Download full ROM sets for ALL of the cartridge based consoles you have interest in, since many have relatively small file sizes, so it doesn't even take up that much space, that includes stuff like GBA and N64. Also, download the stuff you're a fan of, or have interest in checking out, for most CD and DVD based consoles, as their file sizes is way higher, also for cartridge based consoles like DS and 3DS since their file sizes are a bit bigger, and their libraries are huge. Anyways, just do it.

After that, BACK IT UP on external HDDs and/or SSDs, even stuff like flash drives or the cloud, if you're paranoid like me, also do the same for any manuals or other interesting things you've got or are interested in. I also back up some installers.

We never know when this stuff could be lost.

>> No.10714435 [View]
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10714435

>>10714372
>Whoever keeps posting these is giving you the option to talk about the game in the picture without any bait or blog post attached.
This.
It's lazy and honestly odd that someone would do this, but whatever, these threads aren't just doomed from the start in my eyes.
We could use them to have good discussions, it's fine, even if a little odd and lazy.

>> No.10626584 [View]
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10626584

>>10625265
I'll never get this whole thing with RetroArch's UI being hard to understand and navigate, and how people need tutorials for it... all you do is go into the online updater and core installer, get all of its cores you actually want, scan your ROMs... and its all you need, you're good to go. Is this just a case of zoomers being tech illiterate? It's odd, since it looks like a lot of boomers hate RetroArch too.

I guess it's not really a generation thing, but it's more about how brainlets of all ages can't figure this stuff out despite it being so easy, I love how RetroArch filters out retards so seamlessly too.

>> No.10604240 [View]
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10604240

>>10604180
If you're playing through a video game and use save states for anything other than picking it up later, then that playthrough's no longer legit and you didn't really beat it. If you use it to pick it up later that's fine because it's the same as having the console turned on over night or while you go to school, just waiting for you to come back and pick it back up from where you left off, it's fine.

Anyways, there's nothing wrong with it not being legit, afterall who cares? It's your playthrough, your fun, but that's the thing, often they make it all too easy, and that takes away from the fun...

I'll only use them to genuinely cheat if I'm about to quit whatever I'm playing, and I only do it at the start of levels, so I still have to finish the level legit, but still, I admit that it's cheating anyways.

So, for very good video games, even if it's kind of pissing me off and kicking my ass, I know that if I keep it up and pull through, I'll fall in love with it and it'll feel rewarding, but for something I can tell sucks and I'm about to drop? I might use save states to get to the end just for the hell of it, no, I didn't beat it, but I played through all of the levels and got to the end, and that was my goal.

>> No.10552392 [View]
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10552392

>>10550817
I sold off everything I've had, now I only emulate, on an OLED TV, using CRT shaders, with accurate controllers to make it somewhat true to the real thing. Of course playing a real Genesis cartridge on a CRT TV with the official controller is a much better experience, but having all of the ROMs I'd ever want, with a frontend that gives me a shelf feel, a 8BitDo M30... it feels nice, and it's cheap.

It's probably for the best, keeping a collection in your shelves takes work, you need to organize it, repair when needed, keep it clean... I don't have it in me anymore to do all of that good enough...

>> No.10535079 [View]
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10535079

Ancient
Aspect
Bits Studios
Dimps
SIMS
Torus Games
Traveller's Tales
Vicarious Visions

I love all of them for similar reasons, they were often given short development cycles and/or a small budget to produce video games based on licensed IPs or original ones... and they pulled it off well more often than not, at least on titles I personally cared about most. I'm fond of them. Of course there were many better developers in the 1990's and 2000's who made classics that are more acclaimed and fondly remembered by all, I know that, but these made many titles which are my personal favorites regardless of them being objectively good or not for most, so I love them.

>> No.10535050 [DELETED]  [View]
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10535050

>>10533890
Ancient
Aspect
Bits Studios
Dimps
SIMS
Torus Games
Traveller's Tales
Vicarious Visions

I love all of them for similar reasons, they were often given short development cycles and/or a small budget to produce video games based on licensed IPs or original ones... and they pulled it off well more often than not, at least of titles I personally cared about most. I'm fond of them.

>> No.10532046 [View]
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10532046

>>10529851
Sonic: If you go down a slope, press down to roll into a ball and gain speed while being protected.

Aladdin: Always grab the red gems and find the merchant in all levels to farm lives and continues. Also, on "The Escape" some jumps are best to do right away, while others it's best to wait for a bit.

Lion King: In the ostrich part, press the button to jump again immediately when you double jump. Also, unless you're playing the SNES version, go for the hippos' snouts instead of their tails too.

Forbidden Memories: All you need to farm are Jono 2nd, Meadow Mage, Isis and Pegasus really, so get 3x MBD, 3x REBD, 3x MD, 3x MM, 3x BC and 3x DT and you're set to win against Seto 3rd.

TECMO World Cup Soccer: A lot of the time you don't need to slide tackle to get the ball at all.

Super Mario Bros: As intimidating as it can be at first, use the run button and keep momentum.

Amazing Spider-Man 2: Websling to Hobgoblin's glider, after you fight you get a key for a building to find fuel so you can put it on his glider and use it, the 1st part is the most cryptic of them all.

>> No.10253972 [View]
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10253972

>>10251052
Sonic the Hedgehog 2 (Genesis): 100%
Castle of Illusion (Genesis): Hard
Spider-Man vs. The Kingpin (Genesis): Nightmare
Crash Bandicoot (PS1): 100%
Spider-Man (PS1): 100%

>> No.10244841 [View]
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10244841

>>10237658
>Sonic Blast (SMS/SGG)
Sprites that aren't pre-rendered; Collisions aren't broken on loops sometimes.

>Sonic Labyrinth (SGG)
Sonic actually goes fast; Jumping is enabled.

>Spider-Man (PS1)
It only takes 7.500 points in the zip-line training to get the Quick-Change suit instead of 10.000 which makes it like the Dreamcast and PC ports; Suits from the sequel added in; Create-A-Spider from the sequel added so you can customize suits.

>Spider-Man vs. The Kingpin (SMS/SGG)
No timer to rush the player; Unlimited lives/continues; All levels have health and/or web items; Symbiote is available on all difficulties.

>Yu-Gi-Oh! Duel Monsters (GB) & Dark Duel Stories (GBC)
Drop rates are no longer ridiculous like 1/2048 for some fan favorite cards; All cards are possible to acquire without trading or link duels; There's a store where you can buy cards for currency.

>> No.10239967 [View]
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10239967

(insert a bunch more crybabies)

No.10239909

>All of them have their uses in making the experience more fun if you're not enjoying it without them I think, even though I agree it's cheating.

>Game Genie: It's fun to go for broken codes and make a mess out of the enemies that might've been pissing you off, also good when there are unlimited lives/continues codes for stuff that sends you back to the title screen and you just don't feel like dealing with that.

>Turbo: I mean, does anyone enjoy button mashing? Having a controller like this can be helpful to not feel genuine physical discomfort from a hobby that's about fun and comfort.

>Fast Forward: It's useful for old RPGs that have way too much grinding or were literally not tested properly and have huge difficulty spikes that require hours of mindless grinding, that's not skill, it's just a waste of time due to developers being bastards.

>Save States: We all have a memory of, at least at some point, leaving the console on for hours while its paused so that we can go back to it later, if we have to leave our session to do something else, and don't want to restart when we come back, these help us do exactly that, but without making our energy bill go up, or heating up our console, it's convenient and useful.

>Nintendo Power/GameFAQs: I usually avoid this on a 1st playthrough, but at the same time it can be fun when things are just way too cryptic, and the reason I find it fun is because it almost feels like you're following a map to the treasure, like an adventure as you read ancient scriptures of adventurers that came before you, guiding you towards you goal... maybe it's autistic of me to feel that way, but I have fun with it sometimes.

>> No.10239909 [View]
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10239909

>>10239857
All of them have their uses in making the experience more fun if you're not enjoying it without them I think, even though I agree it's cheating.

Game Genie: It's fun to go for broken codes and make a mess out of the enemies that might've been pissing you off, also good when there are unlimited lives/continues codes for stuff that sends you back to the title screen and you just don't feel like dealing with that.

Turbo: I mean, does anyone enjoy button mashing? Having a controller like this can be helpful to not feel genuine physical discomfort from a hobby that's about fun and comfort.

Fast Forward: It's useful for old RPGs that have way too much grinding or were literally not tested properly and have huge difficulty spikes that require hours of mindless grinding, that's not skill, it's just a waste of time due to developers being bastards.

Save States: We all have a memory of, at least at some point, leaving the console on for hours while its paused so that we can go back to it later, if we have to leave our session to do something else, and don't want to restart when we come back, these help us do exactly that, but without making our energy bill go up, or heating up our console, it's convenient and useful.

Nintendo Power/GameFAQs: I usually avoid this on a 1st playthrough, but at the same time it can be fun when things are just way too cryptic, and the reason I find it fun is because it almost feels like you're following a map to the treasure, like an adventure as you read ancient scriptures of adventurers that came before you, guiding you towards you goal... maybe it's autistic of me to feel that way, but I have fun with it sometimes.

>> No.10198118 [View]
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10198118

As a kid I had a few cartridges for my SEGA Mega Drive/Genesis, then after it broke my dad got us a PolyStation, and while the thing claimed to have 999.999.999 unique titles on it, in reality there were few, then I got a proper PlayStation with some disks, and finally a PlayStation 2, with its backwards compatibility, and my childhood self never had so much to play. A few years later I finally stopped being bad at computers and learned about ROMs, at first I went after what I had back then, to finally finish it, but after doing it I began downloading all of the major titles from consoles' libraries, then full libraries into external HDDs, just to be safe... we never know when companies are going to try taking it all down to sell us subscription services, with few ROMs to play, for ridiculous prices.

Still... I haven't really been playing much, even when I have the time. I never had so much to choose from! I know my childhood self would've been stoked to be in my place at this very moment, and yet I never start up anything new. I have a huge backlog of all these must play titles, I've got the ROMs and emulators all set up, and yet... nothing at all.

At times like this I miss childhood, when I'd have those few cartridges/disks, original IPs or licensed titles based on what I liked, and I'd play them so much, I recall the special feeling I had when getting a gift from my family, putting it alongside the rest of my collection, and it into my console, it was a small thing, but those are most special. Nowadays I can play anything, but don't feel like it, I may play something for 10min and then never go back to it... few titles I still play manage to keep my attention... and that's either stuff I owned back then and already completed dozens of times, or something from the same franchises as my favorites from childhood, it's the only thing making me play something new, usually I go for those titles I wanted as a kid, but never got, but even then, this feels baffling...

>> No.10155042 [View]
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10155042

>>10154483
I'll admit that it really isn't at times, but where I live getting a controller was way cheaper than getting a dedicated handheld, unless I went for a Kishi or a Backbone, of course, anyways once you attach it to an old smartphone you're not using anymore it essentially becomes a dedicated handheld for cheap, which is why I went for it.

>>10154491
It was the cheapest one I found that was at least a little known online, so I knew from the get go it could die on me eventually, just wish it would've lasted longer, though maybe it might because like I've said it's probably just a bug and the battery's charging just fine thankfully, it's good that it was cheap, if it dies I can just get a new one.

>>10154738
Indeed, if I didn't have my old smartphone laying around collecting dust I probably would've wanted a dedicated handheld, but since it was there and I had no other uses for it, it just seemed like a good idea, and so far it has been, it's a decent device and it runs pretty much everything up to PS2, so I feel like I made the right choice really.

>> No.10145409 [View]
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10145409

>>10144273
It's convenient having it all in one place, and using universal settings that you want for all of your emulators with ease, this is especially useful in an emulation handheld or smartphone, that's where RetroArch really shines for me.

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