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/vr/ - Retro Games

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>> No.3069987 [View]
File: 6 KB, 256x224, Prof_Hangar.png [View same] [iqdb] [saucenao] [google]
3069987

>>3069963
They didn't use the affine transformation available in mode 7, instead they mostly used background tile offset change as available in in modes 2, 4, 6. I'm going to guess they went with mode 2. Sometimes they pulled off additional effects like the standard palette swap+HDMA combo, as with the prof here.

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