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/vr/ - Retro Games

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>> No.10592586 [View]
File: 2 KB, 640x427, anonsGBAoverlay.png [View same] [iqdb] [saucenao] [google]
10592586

>>10592348
I use a combination of these for any 640x480 screen I want to play gba on

1- 3:2 non-integer scaling
2- pixellate shader or sharp billinear 2x prescale, both found in the interpolation folder in the retroarch shaders
3- the overlay in picrel, but you have to make a .cfg file for it in the same location with the same filename as the image otherwise retroarch won't load it, and the .cfg file must contain the following:

overlays = 1

overlay0_overlay = SameFilenameAsImage.png

overlay0_full_screen = true

overlay0_descs = 0

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