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>> No.10593189 [View]
File: 326 KB, 1600x800, SI_GBA_MetroidZeroMission_image1600w.jpg [View same] [iqdb] [saucenao] [google]
10593189

>>10590770
The only great Tendie games are all first party IPs

>> No.7461104 [View]
File: 327 KB, 1600x800, Metroid Zero Mission.jpg [View same] [iqdb] [saucenao] [google]
7461104

Has there ever been another remake that totally surpasses the original game like this one does?

>> No.5407770 [View]
File: 327 KB, 1600x800, SI_GBA_MetroidZeroMission_image1600w.jpg [View same] [iqdb] [saucenao] [google]
5407770

Theoretically, how much could pixel-art have improved if the gaming industry hadn't abandoned it in favor of polygonal models?

Also, what's the crowning achievement of the design aesthetic?

pic somewhat related, I guess

>> No.5371483 [View]
File: 327 KB, 1600x800, zero_mission.jpg [View same] [iqdb] [saucenao] [google]
5371483

>>5370550
>Is there such thing as a ""good"" remake?
well anon, I think that a good remake is one that takes the original idea of a game and brings it into the modern day; improving on it, whilst expanding upon it, keeping the original heart and feel of the original. The goal shouldn't be to replace the original, because a lot of people prefer original versions to begin with (think REmake 2). Can't please everyone but you can do what I said above. Not a really easy task for sure, but it is possible. My personal favorite remake is pic related. They expanded upon it, made the controls more solid, whilst keeping the heart of the original.
So yeah, I think there is such a thing as a good remake. Just not very easy to accomplish and requires some good thought and care.

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