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>> No.6177794 [View]
File: 137 KB, 680x678, [invisibility intensifies].png [View same] [iqdb] [saucenao] [google] [report]
6177794

>>6175452
Please tell me someone has actually turned this into a music pack.
This is so much better than Hulshult's album of turning literally every song into a Slayer solo no matter what vibe the original had.

>> No.6125475 [View]
File: 137 KB, 680x678, invisweat.png [View same] [iqdb] [saucenao] [google] [report]
6125475

>>6125465
OH MY GOD, you haven't heard about the recent jailbreak news, have you?

>> No.5992350 [View]
File: 137 KB, 680x678, 1507676636453.png [View same] [iqdb] [saucenao] [google] [report]
5992350

>>5992118

>> No.5755404 [View]
File: 137 KB, 680x678, 1462369877873.png [View same] [iqdb] [saucenao] [google] [report]
5755404

>>5753238
If you could recommend one fanmade mappack or campaign for Quake (that isn't AD) above all others, what would you choose?

>> No.5736483 [View]
File: 137 KB, 680x678, 1557223234370.png [View same] [iqdb] [saucenao] [google] [report]
5736483

>>5735967
I don't understand why they decided to put Eisen in the game, you know the red-headed guy? Yeah, you probably forgot he even existed.

Seriously though, why the fuck? He's such a bland looking character, and looks completely out of place.

Why would they waste time adding him at all? Why not add some more fan favorites to get people hyped? Whoever is running the dev team must be fucking retarded.

>> No.5711512 [View]
File: 137 KB, 680x678, 1561540016791.png [View same] [iqdb] [saucenao] [google] [report]
5711512

Man Brigandine is kicking my ass but it's a fucking awesome map, I think all the assets are vanilla but it's all used in such a way it's blowing my socks off

I need more maps like this in my life

>> No.5695850 [View]
File: 137 KB, 680x678, 1561540016791.png [View same] [iqdb] [saucenao] [google] [report]
5695850

>playing Thief on Expert
>club archer in the head wrong so he gets alerted and readies his bow
>hit him repeatedly to at least keep him getting stunned
>he flees through a secret door
>follow him
>its the barracks
>the way back is locked

I'm considering that maybe I should bear the shame and drop the difficulty to Hard after this mission

>> No.5691621 [View]
File: 137 KB, 680x678, 1462369877873.png [View same] [iqdb] [saucenao] [google] [report]
5691621

What is it about the visuals from Quake-era games that make them so relaxing and pleasant to look at? Just running through and seeing all these low-res textures and blocky geometry instantly puts me in a good mood.

>> No.5555442 [View]
File: 137 KB, 680x678, 1462369877873.png [View same] [iqdb] [saucenao] [google] [report]
5555442

>Why the fuck would idolize an FPS with no verticality?
Because if Doom didn't happen iD wouldn't have got to Quake in the first place.

>> No.5502229 [View]
File: 137 KB, 680x678, 1462369877873.png [View same] [iqdb] [saucenao] [google] [report]
5502229

Are there any mods for Doom that add weapons from Titanfall? If not then I guess I have a passion project to start.

>> No.4925207 [View]
File: 137 KB, 680x678, 1462356672278.png [View same] [iqdb] [saucenao] [google] [report]
4925207

>>4925191
Awkward, but erotic?

>> No.4914292 [View]
File: 137 KB, 680x678, 1495351778446.png [View same] [iqdb] [saucenao] [google] [report]
4914292

I've literally never thought to compare them until now, and don't know how I haven't.

I love them both but I guess Metroid's tighter, way more focused with appropriate payoff? SotN can go all over the place and kind of breaks itself gameplay-wise but still has some thorns and is fun.

>> No.4895172 [View]
File: 137 KB, 680x678, 1526501290463.png [View same] [iqdb] [saucenao] [google] [report]
4895172

>>4895156
-Arcane Dimensions
Also check out these
https://www.quaddicted.com/reviews/

>> No.4881245 [View]
File: 137 KB, 680x678, 1526501290463.png [View same] [iqdb] [saucenao] [google] [report]
4881245

Which character from Quake 3 Arena you think should get its own game?

>> No.4823110 [View]
File: 137 KB, 680x678, 1495351778446.png [View same] [iqdb] [saucenao] [google] [report]
4823110

>>4822996

What does it say about me where I can't finish NuDoom or NuWolfenstein but am currently plowing through Quake?

I only made it halfway through those games. I haven't really played Quake since I was 8, so I'm really "playing it" for the first time. It's exactly what I wanted, blasted through the base game and first expansion currently on second. I dipped a bit into Arcane Dimensions and can't wait to play the fuck out of it.

>> No.4777378 [View]
File: 137 KB, 680x678, 1462369877873.png [View same] [iqdb] [saucenao] [google] [report]
4777378

>>4776930
>that pic
This makes my penis become the big penis

>> No.4319382 [View]
File: 137 KB, 680x678, ring of shadows.png [View same] [iqdb] [saucenao] [google] [report]
4319382

>>4319370
Technically all but the eyes should be visible, but it's still funny

>> No.4277238 [View]
File: 137 KB, 680x678, 1462369877873.png [View same] [iqdb] [saucenao] [google] [report]
4277238

>>4277225
>>4277195
>accidentally through clicking around I've found some old file archive for old games

http://www.fileaholic.com/

I wonder what secrets and lost gems it hides

>> No.4221087 [View]
File: 137 KB, 680x678, 1473657495108.png [View same] [iqdb] [saucenao] [google] [report]
4221087

>>4221082
>Ranger sucks btw, he has no character.
HUH

>> No.4178631 [View]
File: 137 KB, 680x678, 1465824371672.png [View same] [iqdb] [saucenao] [google] [report]
4178631

>>4178620
huuh

>> No.4154029 [View]
File: 137 KB, 680x678, 1465824371672.png [View same] [iqdb] [saucenao] [google] [report]
4154029

>>4154006
That map had a broken exit, apparently, as it helpfully told me "this exit is closed" and gave no other means of exit; not totally surprising as the readme includes:
>Known Bugs : In the second level you'll see a lot of them.

The third and final map which I went to manually and set my inventory to that of the previous map apparently wanted me to take on a Shambler with an axe due to the severe ammo deprivation (which is possible, but stupid) and had no toilet either (which was disappointing).

>>4153923
>mfw someone remembers my crappy lamp

>> No.4008941 [View]
File: 137 KB, 680x678, 1465824371672.png [View same] [iqdb] [saucenao] [google] [report]
4008941

>>4008939

>> No.3824701 [View]
File: 137 KB, 680x678, 1465824371672.png [View same] [iqdb] [saucenao] [google] [report]
3824701

Confession time:

I don't actually like Doom that much at all. I just lurk here in case people post things about Quake and Unreal.

>> No.3738440 [View]
File: 137 KB, 680x678, 1465824371672.png [View same] [iqdb] [saucenao] [google] [report]
3738440

>>3738431
>putting a thread-specific spin on otherwise lame images is reason for annoyance now
okay, you heard the man, everyone stop making OC immediately



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