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>> No.4282723 [View]
File: 76 KB, 424x352, HUMP LOGO.png [View same] [iqdb] [saucenao] [google]
4282723

HERETIC
UPSTART
MAPPING
PROJECT

Alpha Release:
http://www.mediafire.com/file/591nan52nh79495/HUMP_ALPHA.zip

Congrats to all involved, 16 finished maps at this stage. There may be some tweaking and bugfixing or reshuffling of the order.

Should be played in zdoom or GZDoom.
We will add doomsday and other compats over the next few days. Some maps work in Crispy heretic, but not E1M1 or E1M2.

>> No.4205047 [View]
File: 76 KB, 424x352, HUMP LOGO.png [View same] [iqdb] [saucenao] [google]
4205047

>>4204946
>I am excited by the prospect of HUMP
We will be starting next monday, although I've made posts on zdoom and doomworld just now, stating the rules and outline.

zdoom:
https://forum.zdoom.org/viewtopic.php?f=42&t=57649&p=1014985#p1014985
doomworld:
https://www.doomworld.com/forum/topic/95636-heretic-upstart-mapping-project/

>Vanilla assets (using the heretic.wad)
>4 Weeks to make a map (starting Monday 28th August - although you can start early)
>Use 'Heretic : Heretic (Doom Format)' in Doom Builder or GZDoom Builder
>No restrictions on themes - go nuts
>Aim for playing on zdoom/ GZDoom
>Must keep track of map on discord
>Can choose new MIDI file provided it fits with heretic aesthetic

>> No.4200073 [View]
File: 76 KB, 424x352, HUMP LOGO.png [View same] [iqdb] [saucenao] [google]
4200073

>>4200028
>Heretic mapping
I'm thinking about starting HUMP either this monday or next monday. Will need some time to work out what kind of format is best and what to aim for (and to finish Heretic which I haven't done yet), as well as learn about the things you can do in heretic so I can at least help people out.

Idea so far:
>4 weeks to make a map
>Heretic standard textures and enemies
>All the stuff you can do in vanilla heretic (supposedly some voodoo doll scripting you can do?)
>Likely UDMF aimed at modern sourceports like zdoom/GZDoom
>No ACS or DECORATE
>New MIDIs fine provided they fit with Heretic's aesthetic

Probably just let people go nuts with weapons rather than try to plan an episode. Should be able to force wand start / full health using ACS (That will be the only usage of ACS)

If anyone has any ideas let me know. In the meantime, those of you interested think about a map idea and play some heretic to get back in the zone.

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