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>> No.4809360 [View]
File: 25 KB, 727x451, form_object.png [View same] [iqdb] [saucenao] [google]
4809360

>>4809335
Exactly, and ACS has been around since hexen and in my 24 years of playing and modding doom I havent ever touched it. And given what ive seen someone do with a multi-shot-tracking homing rocket launcher in ACS there's alot of interesting things I could have done years ago. But it has never been worth the effort and it still isnt.

And im not sure if you've realized it yet but Scripting/Programming is NOT the sort of thing you can just trickle understanding of. Like "this is how I write this sort of function, this is how I solve this sort of problem" one thing after another to build up a framework.

Frankly im astounded that Slade doesnt even have a built in compiler or one that comes with it. If I pulled it out right now to write ACS and told it to compile it would Derp and ask me where to find the compiler. But thats like its PNG optimizer function, that doesn't come with an optimizer.

Me and people like me would like to get more detailed with our designs and expression but the only way thats going to happen is when an AI Program is rendered which plugs in and fills in all of the scripting based on what you tell it you want to do, what you want it to do next, and so on.
We might be able to pull it off if we had a program that you could drag and drop shit into place and those were the functions.
Similar to the way that program Game Maker does it in the pic - so like for example an IF or FOR loop would be an Object (probably a colorful circular icon thing) that you dragged into the lineup and then clicked on so you could set properties or drop more Objects into.

But a good 40 years into computing in this civilization and people are still opening text editors to do programming. And at that rate I wont get what I want with it until the AI comes that will do all the work for me
> think of it as hiring a programmer to write it for me, except not needing to pay them
> it might still bitch though

>>4809341
We definitely hate Brutal Doom more.

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