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>> No.10895624 [View]
File: 78 KB, 972x648, DehackedImp.png [View same] [iqdb] [saucenao] [google]
10895624

I have a very small Dehacked question
This custom Imp missile damage has been modified to 30 according to the .DEH file. I'm recreating it in zscript. It works without issues and I'm using A_CustomComboAttack to replicate the normal Imp attack but with a custom projectile. My question is: is 30 the new base damage of the fireball (changed from the original 3) because 30 * random(1, 8) sounds really high for a custom Imp. It would be a 1-hit kill 5 times out of 8

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