[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3995862 [View]
File: 274 KB, 735x790, BTSX Visplane.png [View same] [iqdb] [saucenao] [google]
3995862

So I'm pretty new to mapping and trying to get an idea of visplane overflows, and wondering if there's any tricks behind preventing them? Looking at maps like from BTSX and they'll all pretty clean, meanwhile I make a bridge and it's lit up like a Christmas tree with overflows.

Navigation
View posts[+24][+48][+96]