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/vr/ - Retro Games

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>> No.4203474 [View]
File: 364 KB, 700x4352, A Tale of Two Adventurers.jpg [View same] [iqdb] [saucenao] [google]
4203474

>>4201839
No Castlevania game I've ever played has any of these qualities but it's easy to see how someone unobservant and/or unskilled could project these qualities onto almost any challenging game.

>> No.3729708 [View]
File: 364 KB, 700x4352, A Tale of Two Adventurers.jpg [View same] [iqdb] [saucenao] [google]
3729708

I enjoy both and have since the 90s focused on collecting the stuff that's cheapest (6th gen right now, with 7th gen dropping fast) while playing lots of new games to find the good ones I'll buy later and replaying my favorite older games.

I think that a lot of the "new games are shit" concept comes from the constantly expanding gamer demographics. As gaming becomes more and more popular, the most successful games naturally become more casualized.

However, due to the much much better digital distribution channels so many more and specialized games come out. It just takes a little more effort to find the modern games that have good game play and/or challenge than to find those retro games as those qualities were more important to a game's success back in the day.

>> No.2115112 [DELETED]  [View]
File: 383 KB, 700x4352, 1407091316287.jpg [View same] [iqdb] [saucenao] [google]
2115112

>> No.1831825 [View]
File: 364 KB, 700x4352, git gud.jpg [View same] [iqdb] [saucenao] [google]
1831825

>>1831786
This, so much this.

Also, every one else in this thread, pic related.

>> No.1807106 [View]
File: 364 KB, 700x4352, 1391546546286[1].jpg [View same] [iqdb] [saucenao] [google]
1807106

>Are retro game more likely to punish players for their mistakes?
Absolutely

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