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/vr/ - Retro Games

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>> No.10341147 [View]
File: 25 KB, 640x480, film-a.png [View same] [iqdb] [saucenao] [google]
10341147

>>10337656
Nah it's fine. If you have the SMG you can use small bursts of fire to keep the lickers from reaching you or if you're really sneaky you can use small running steps to trigger them, wait while they are alert and slowly move along the room in the few frames they go back to normal condition. That room is a testament to how well the player understands lickers mechanically.

>>10337717
It's actually the main theme from Biohazard 2 Prototype (also known as Resident Evil 1.5).

https://www.youtube.com/watch?v=cclTPAxzMjo

Capcom must have really loved that room since conception. It's original pre-rendered backgrounds show up in the film rolls and it's ethereal hazardous vibe really makes it worth the effort of unlocking it the first time.

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