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>> No.7818382 [View]
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7818382

>>7817963
Yeah, knowing "meta" and especially being familiar with monster movement/attack patterns under different conditions helps alot. In general, it can be any combination of tactic, execution and luck. Monster priority depends on layout, monster placement and monster waves composition, sometimes also on pickups. Also I think it's actually way better to play this in gzdoom or other port that uses system time seeded PRNG and not reproducible random tables, because the former will ensure you're not replaying hard encounters on muscle memory after dying.

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