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>> No.6548365 [View]
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6548365

>>6548231
>the duels are incomprehensible

It's rock paper scissors but with bets assigned to each card.

lash slash thrust

vs

block dodge parry

lash beats dodge and parry

Though does lash more damage on a dodge but the higher the number on the lash and the lower the number on the dodge the more damage you will do. The numbers on top of each card are the strength of each attack and block. Likewise, if your opponent has a high number on his dodge the less damage you will do.

If you land a 9 lash on a 1 dodge you do serious damage and all of your card numbers will be higher next round

but if your opponent blocks your 9 lash with a 1 block the bonuses go to him - because his move is "riskier" without the number padding.

Also each weapon gets a bonus to each a attack type, so are good at lashing, slashing or thrusting.

All of this is rounded out by your weapon and armor grade too, from *(S-Rank) down to D-Rank, and your level.

I agree that the system is needlessly complicated, but winning duels allows you to take whole fleets at almost no cost to yourself.

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