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/vr/ - Retro Games

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>> No.6670804 [View]
File: 28 KB, 220x309, 220px-Castle_of_illusion_Mickey_mouse.jpg [View same] [iqdb] [saucenao] [google]
6670804

Broke: Capcom's Disney games
Woke: Konami's Tiny Toon games
Bespoke: Sega AM7's Disney games

>> No.5924707 [View]
File: 28 KB, 220x309, 220px-Castle_of_illusion_Mickey_mouse.jpg [View same] [iqdb] [saucenao] [google]
5924707

Castle of Illusion is the best 2D platformer of all time.

>> No.5297641 [View]
File: 28 KB, 220x309, 220px-Castle_of_illusion_Mickey_mouse.jpg [View same] [iqdb] [saucenao] [google]
5297641

Castle of Illusion.

Stomping on enemies should absolutely not require pressing jump twice. And it's too short despite how well it's designed. Otherwise, the game (especially on Normal mode) is pretty damn fantastic.

>> No.5187728 [View]
File: 27 KB, 220x309, 220px-Castle_of_illusion_Mickey_mouse.jpg [View same] [iqdb] [saucenao] [google]
5187728

The SMS version has tighter controls, better level design, better gameplay, and you can pick up and throw objects instead of apples. Why did people praise the Genesis version? It's absolute trash.

The Genesis has three buttons, but you have to mash downwards to butt stomp, instead of using the third button. What the fuck?

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