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>> No.3323645 [View]
File: 261 KB, 1336x752, literally_first_doom_wad.jpg [View same] [iqdb] [saucenao] [google]
3323645

>>3323418
>>3323404
You weren't kidding, this is pretty straightforward and easy.

Now I have to figure out how to insert custom sprites, use DECORATE to replace common monsters with them, and then find out some way to distribute the whole thing to where it looks like a standalone game like Adventures of Square instead of a wad for GZDoom.

But I still got a month, so I'm not too worried. I just gotta make this infinite plane I made smaller, now.

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