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/vr/ - Retro Games

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>> No.1541141 [View]
File: 93 KB, 480x530, imready.jpg [View same] [iqdb] [saucenao] [google]
1541141

>>1541110
>can barely move
I guess. That's just the walking speed, you can run much faster than that.

>can't even keep an AR under control
I'll give you that for the amount of recoil, but apparently it fires a "UAC 4.26mm" at +700rpm. At the very least, it's much better in bursts and/or not moving much. Besides, the gun ain't gonna hold itself down, what'd happen if you didn't actively counter muzzle flast with any other rifle in full auto?

I guess it just leaves that up to you and not for your virtual guy to automatically handle.

Fuck if I know, though, I'm just guessing.

>> No.1461971 [View]
File: 93 KB, 480x530, imready.jpg [View same] [iqdb] [saucenao] [google]
1461971

>>1461439
>>1461439

It's just really, really loud and obnoxious to me. More because the entire sound is spammed at that volume instead of looping the first BZZT sound when firing, and playing the rest when stopping.

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