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/vr/ - Retro Games

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>> No.9644079 [View]
File: 159 KB, 594x918, chrono.jpg [View same] [iqdb] [saucenao] [google]
9644079

>>9643968
As I've stated again, I have no desire to oppose CT and CC. You're projecting a sense of "fanboyism" that only exists because as gamers we are mostly immature manchildren that love to ramble and battle about commercial products.
I loved Chrono Cross, I loved Chrono trigger and I 100% admit that Trigger is the better game by far and that CC shits the bed with its plot.

However I'm interested in truth. Kato shitting the bed doesn't mean the dude isn't responsible for Trigger's success and it doesn't mean that Cross doesn't carry's Kato writing style.
It's like how Toriyama was given free reign in the Buu arc and made it parodic and nonsensical. It's not the same as when he was under his editor, but you can see how it carries some of the spirit.

Now, to finish the debate. I'll present you things that Kato did with CT. You can pretend it's "revisionism" or whatever, but many of them comes from CT's pre-release

>> No.6454283 [View]
File: 160 KB, 594x918, chrono.jpg [View same] [iqdb] [saucenao] [google]
6454283

>>6454254
Yep. You got it.
That's why I will never replay Chrono cross.
I loved playing it. I was even taking notes from NPCs and making theories to understand how the dead sea came to be... and when I learned *in game* chronopolis was from 2300 I was mindblown and even more eager to learn the rest.
The game peaked at the dead sea and when you fought FATE in Chronopolis.

But now? Heh. I know I will find it dull. Not that it erases all the other qualities the game had, but the journey made the game

>And Magus wasn't even the culprit!
You know what? I would have forgiven all of that omniscient mastermind bullshit if it was Magus, yeah.

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