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/vr/ - Retro Games

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>> No.6838286 [View]
File: 399 KB, 500x448, bonk.gif [View same] [iqdb] [saucenao] [google]
6838286

>>6833525
I just wish Castlevania could've gotten a good anime adaption. It's already too late for a kino 90s OVA...

>> No.3890283 [View]
File: 399 KB, 500x448, whip.gif [View same] [iqdb] [saucenao] [google]
3890283

>>3890249
fucking this

>> No.3875595 [View]
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3875595

>>3873073
Rondo of Blood is what made me enjoy Richter, and made him my favorite Belmont.
However, DX is a cheap clone that they made last second so we'd have some sort of context as to what's happening in SotN

>> No.3865151 [View]
File: 399 KB, 500x448, whip.gif [View same] [iqdb] [saucenao] [google]
3865151

What about Blue Raiyou in Darkstalkers

>> No.3835281 [View]
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3835281

>>3835276
the best

>> No.3274217 [View]
File: 399 KB, 500x448, RoB.gif [View same] [iqdb] [saucenao] [google]
3274217

*skips intro*

I wish this was the default intro to the game, I'd watch it every time.

https://www.youtube.com/watch?v=sME5_tyRbkg

>> No.3170736 [View]
File: 399 KB, 500x448, RoB.gif [View same] [iqdb] [saucenao] [google]
3170736

>>3170712

Yeah I agree, the enemies have a lot of different patterns and that's cool. I love the ninja skeletons that run at you with their daggers, although there's not many of them.
I don't think there is any real actual platforming challenge in the game, except for a few parts on stage 5', but for the most part Rondo is pretty easy in that regard. Don't know what you're trying to point in that screenshot you posted... you mean the traps? Those are easily avoided and still the knives thrown at you don't deal that much damage if you happen to get hit by them.
I wish Rondo had a harder difficulty mode, or at least a 2nd loop.

>SCB

Come on Australia, we could have nice Castlevania discussion without unwelcomed forced memes and shitposting. That's the idea of this thread.

>> No.2624792 [DELETED]  [View]
File: 399 KB, 500x448, belmont - its my job.gif [View same] [iqdb] [saucenao] [google]
2624792

how much is a turbo duo worth? i have a chance to get one without the controller or cables for about 188 bucks. it seems like a good deal, but im not entirely sure if it is.

the system allegedly works just fine, looks to be in decent shape and comes with 2 shitty cd games.

what do you think, /vr/? should i buy it?

>> No.2432396 [View]
File: 399 KB, 500x448, belmont - its my job.gif [View same] [iqdb] [saucenao] [google]
2432396

>>2432320
i havent tinkered with electronics in about 3 years. as much as i would enjoy getting back into it again, i don't have any parts where i live now, and i probably won't be getting them until i move out after college in a few years. it'd probably be cheaper to just shell out the 15 bucks for a female cable with the circuit already built in it. between working a full-time summer job, playing community college catch up, and pursuing other ambitions, time is just too hard to get a hold of, it's not worth it. thanks though.

i did a little bit more reading on it. and from what i understand, some cables output composite SYNC (which is the raw signal) and other cables output composite VIDEO (which has other shit, i guess?). and some monitors have problems understanding the composite video signal, so they block it off. but since that signal has the v-sync signal in it, it fucks up your picture. all the sync stripper does is take the v-sync signal from the composite video signal, separate it, and block off the rest of it. that way the monitor is getting the v-sync that it does understand, and not the composite video that it doesn't.

so if i have it right, i wouldn't need a sync stripper provided all of the scart cables that i use provide pure composite sync, correct?

and let me say, these cables are killing me, man. im trying to get a female scart to bnc cable and a snes scart cable, and it's running me 50 bucks from retrogamingcables.uk. that's like half the price of the crt that i just bought. are scart cables supposed to be this expensive? i tried looking around ebay and amazon, but they would've ran be 60 bucks including shipping.

>> No.2344037 [DELETED]  [View]
File: 399 KB, 500x448, belmont - its my job.gif [View same] [iqdb] [saucenao] [google]
2344037

thinking about ditching my retro collection, /vr/

as much as i love playing on the real thing, as a student, having a museum is a real pain in the ass. it's expensive, i have to dust it, i have to worry about repairs in the future, and i have to buy equipment and storage space.

whereas with emulation, i can just get an adapter, buy the controller, and it'll play. (most of the time)

what do you think i should do, /vr/? should i sell my (modest) collection, or do you think i'll regret selling it later on in life?

>> No.1751934 [View]
File: 399 KB, 500x448, RoB.gif [View same] [iqdb] [saucenao] [google]
1751934

>>1751897

If you didn't like SOTN for the reasons you mentioned (RPG elements, Metroid-esque) then don't bother with the other Metroidvanias.
You played the classics, right?

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