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/vr/ - Retro Games

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>> No.2253061 [View]
File: 834 KB, 540x810, Nikana-Teaser.png [View same] [iqdb] [saucenao] [google]
2253061

>>2253057
Yep! It's super WIP, which is why it doesn't have anything other than a strong slash, a light slash, and the helmbreaker. All of it is ridiculously WIP (which is why it doesn't spawn quite yet!)

The missing hand sprites are due to me trying to figure out the best way to do the least amount of work, since about four characters are gonna be wielding this thing. But I haven't worked on the weapon in about a month or so, maybe I should focus on that pretty soon. I have no guarantee it'll be ready for the upcoming(ish) release, though I really want it to be!

>> No.2182736 [View]
File: 834 KB, 540x810, Nikana-Teaser.png [View same] [iqdb] [saucenao] [google]
2182736

>>2182725
Updated version should be in the main post in the thread! If not uh...well, lemme know and I'll fix that.

>>2182727
Ideally I would have like three separate death animations. A vertical going in one direction, then another, then a horizontal slice separating the top from the bottom. I think I'm going to add some pretty particle effects for the hits to give it some punch for this release, but believe me, I'll give it some death flair as soon as I'm not trying to put more guns/characters/stuff in.

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