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>> No.6236945 [View]
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6236945

>>6236578
Been playing through the Marathon trilogy for the first time recently, and I have to ask; is there a reason enemies in Marathon Infinity take so many hits to kill compared to the first two games? The length of encounters combined with the spartan context given by terminals and massive, labyrinthine levels right out of the gate make it feel more like an official level pack for Marathon 2 than its own thing. Does it get any better?

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