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/vr/ - Retro Games

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>> No.10478071 [View]
File: 172 KB, 736x1008, sandy.jpg [View same] [iqdb] [saucenao] [google]
10478071

ITT: people who got SANDY'D

>> No.10275187 [View]
File: 172 KB, 736x1008, Sandy_Petersen_in_May_2004.jpg [View same] [iqdb] [saucenao] [google]
10275187

Currently running through DOOM 2 again and I got to say after map 10 it really goes down hill. Doom 1 played better. I like the aesthetic of the bigger open maps in Doom 2 but the play is a grind. Thy flesh consumed was hard but fun. Most of Doom 2 is just annoying

>> No.9494552 [View]
File: 172 KB, 736x1008, sandy.jpg [View same] [iqdb] [saucenao] [google]
9494552

apologize

>> No.9191520 [View]
File: 172 KB, 736x1008, Sandy_Petersen_in_May_2004.jpg [View same] [iqdb] [saucenao] [google]
9191520

Why are his levels so bad?

>> No.7487409 [View]
File: 173 KB, 736x1008, Sandy_Petersen_in_May_2004.jpg [View same] [iqdb] [saucenao] [google]
7487409

>"Back in 1995, Sandy Petersen had been making games for a long time and was an RPG dictionary. He knew so much, even back then! I walked up to his desk and told him Raven Software had finished the Hexen add-on levels we were going to sell, but they need a name. I said I wanted a name that sounded like a cool D&D module. He immediately said, “How about Deathkings of the Dark Citadel?” Done. This is the kind of environment I’ve loved working in."
-John Romero

Based Sandy

>> No.7127408 [View]
File: 173 KB, 736x1008, Sandy_Petersen_in_May_2004.jpg [View same] [iqdb] [saucenao] [google]
7127408

>>7127403
Based Sandy Petersen came up with that

>> No.6473549 [View]
File: 173 KB, 736x1008, Sandy_Petersen_in_May_2004.jpg [View same] [iqdb] [saucenao] [google]
6473549

>>6473530
Maturbate to Sandy and all will be ok.

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