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>> No.4247990 [View]
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4247990

>>4247975
>they couldnt test continuous so that means the maps are also balanced around continuous
>>4247982
murderworld.wad
>>4247987
no its also for doom 1. You arent meant to take a bfg to the mastermind because it makes the fight take under a second. Most wads are also balanced this way as well. And most retro fps games, with exceptions like quake, heretic, or hexen

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