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/vr/ - Retro Games

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>> No.3068301 [View]
File: 152 KB, 1280x720, Screenshot_Doom_20160316_144644.png [View same] [iqdb] [saucenao] [google]
3068301

>>3067935
>>3068272

>39.7 MB
I hope it can be trimmed/compressed down for the DUMP build!!

I really like good use of Zdoom's coloured lights, so this map was pleasant. The two corridors at the start of the map felt really empty though, not just due to the lack of enemies. Maybe put some support pillars along them or something, but the non-Doom 64 textures in them was also odd.

I liked the wire mesh windows looking into future rooms in this section, too.

(It seems you have an older version of your map hidden in this wad, and I can't seem to load the proper map with Doom Builder 2 or GZDoom Builder, what are you using to make this?)

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