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/vr/ - Retro Games

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>> No.7887702 [View]
File: 132 KB, 1000x842, 1623709770847.jpg [View same] [iqdb] [saucenao] [google]
7887702

>>7887259
Ok then retard if the controller was good and didn't need the shit on the far left prong, why include it at all? And if you want to say "give players option of dpad or stick" then why not arrange them both within easy range of the thumb, like Nintendo's own later consoles would do. It's just so fucking stupid that you think there has to be some arbitrary half way here. Am I supposed to praise it because it had some good elements that any good controllers would have, or should I be honest about its incredibly dumb aspects? Almost no one in their right mind will tell you the original playstation controller is better than the Dualshock revision. And that's because the Dual Shock was adding options to the player and developers. It's ok for some controllers to be better than others. It's ok that the N64 is a bad controller. It doesn't make the games for the system bad or your experiences enjoying them less worthwhile. But you don't have to defend the obvious flaws or act like you should try to find praise just to appease fan boys. The appeal of this site used to be just going off and telling your opinion without having to filter it with niceties, but now we get people who destroyed the culture and just turned this site into another bland internet forum.

>> No.7417985 [View]
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7417985

>>7416772
Yeah, I played A Link to the Past briefly when I was younger and never even went beyond that knight with the ball and chain in the beginning when you're rescuing Zelda (had a Sega Genesis instead of an SNES at home and only played it because my grandpa bought an SNES to have something for me to do when I visited).
When Ocarina of Time came out I got an N64 that came with it (also came with a gold colored controller which was neat) and was way into that, beating it with all the heart containers, skulltulas, bottles, magics, fire and ice arrows, biggoron sword, that cow you could get in your Kokiri treehouse for free milk, etc.
Much more recently (about a year ago) I finally got around to playing ALttP all the way through, and the Dark World wasn't as interesting as I'd imagined it would be. That mechanic doesn't really do much in ALttP beyond serving as an explanation for why you have another set of dungeons to play through. You stop being a rabbit very early on and the scenery and characters aren't all that radically different from non-Dark World content.
I've seen people here say ALttP was much more challenging than OoT but I didn't find that to be the case either outside of the final fight with Ganon.
I mostly liked OoT when it came out because it was such an impressive living, breathing cinematic experience with music and scenery like I'd never seen before in a video game, all tied together with a surprisingly well done movement and combat control system that neither errs on the side of being too much of a pain to navigate or land a hit with the added directional dimension nor too boring and automatic thanks to Z-Targeting as a happy medium.
ALttP didn't really have any of that going for it. Was a solid 2D adventure but definitely wasn't cinematic or mindblowing.

>> No.6243259 [View]
File: 132 KB, 1000x842, This is the life.jpg [View same] [iqdb] [saucenao] [google]
6243259

>>6243248
What does le epic weed have to do with butthurt

>> No.5581519 [View]
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5581519

>>5580582
>Genesis/Mega Drive Mini
Can someone explain what the point of this thing is? Why would you want a smaller version of a Sega Genesis that still needs to be plugged into a TV and still has normal sized controllers? I don't understand how the smaller size of the system itself helps with anything.
It'd make a little more sense as a handheld thing with its own screen, but even then that wouldn't really be necessary since you can already just play Genesis games on smart phones now and not be limited to emulating just that one system. I don't get this at all and I'm surprised when I look into this I'm not finding explanations for what its purpose is.

>> No.4881189 [View]
File: 132 KB, 1000x842, helpr.jpg [View same] [iqdb] [saucenao] [google]
4881189

>>4881021
1) Fireballs
2) Using axe to drop him in lava
3) Turning off the game and forgetting about it, thereby erasing his existence as a thoughtform

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