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>> No.4718539 [View]
File: 237 KB, 1046x1467, PhotoFunia-1523908320.jpg [View same] [iqdb] [saucenao] [google]
4718539

>>4718410
>Chroma keyed post processing shader
I see, so I can just draw out shapes/an animation in one solid color, and then somehow apply that warping shader onto it to make that loopy shit appear in the sprite's footprint, rather than the actual solid colors?

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