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>> No.9431301 [View]
File: 966 KB, 994x552, PKMN_Tower.png [View same] [iqdb] [saucenao] [google]
9431301

>>9431053
I have no way of inarguably proving this, so fair enough I suppose...but the first 2 gens really do FEEL different(in a lot of way really) from the subsequent 3 (and those feel different from the next ones to date...) Personally I think whatever special spice they used, its unfortunate they ditched it in favor of a more typical JRPG vibe. They had something pretty special...

>>9431226
I can kind of agree with this, but being the autist that I am sometimes I wonder if it's entirely just the internets fault. Sure a large part of it does come down to how quickly accurate information is disseminated amongst the playerbase, sometimes even before launch, but the game's game-design does it no favors. I remember in gen 2 going to the opposite side of the lake of rage out of curiosity and stumbling upon Ancient power, it's been a while since a similar thing has happened to me in a pokemon game, there's no sense of exploration ending in you finding something worthwhile. The closest I've come was in B2W2 stumbling upon Cynthia and getting stomped lol, that was a cool surprise.

>>9431234
lmfao, accurate. Which is unfortunate because its not even NECISARILY a bad thing, but Gamefreak is not a strong enough dev team to keep up with all the other JRPG dev teams which do the same thing so they look like clowns in comparison.

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