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/vr/ - Retro Games

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>> No.4706953 [View]
File: 74 KB, 662x635, 13811.png [View same] [iqdb] [saucenao] [google]
4706953

Regarding mods, is everyone playing HotA? I'm mostly interested in where people are getting UI features like when you're trading units/artifacts between heroes.

>> No.4142556 [View]
File: 74 KB, 662x635, 1480022615232.png [View same] [iqdb] [saucenao] [google]
4142556

Is anyone here experienced with ACS and Zandronum 3.0's limitations? I'm working on a script here and having issues

>> No.4131407 [View]
File: 74 KB, 662x635, 1486906644467.png [View same] [iqdb] [saucenao] [google]
4131407

>>4131404

how about a virus analysis?

>> No.3786936 [View]
File: 74 KB, 662x635, 1480022615232.png [View same] [iqdb] [saucenao] [google]
3786936

Anyone have any suggestions for a good icon that represents the player not having their sword? I was thinking of a sword icon with with one of those no symbols stamped over it, I've been meaning to add a HUD element for GMOTA that shows the player how much time they have left before their sword comes back

>> No.3722450 [View]
File: 74 KB, 662x635, 1480022615232.png [View same] [iqdb] [saucenao] [google]
3722450

>>3722381
>doom monsters wield the same weapons you do

There's a gameplay mod to be had here you know.

>> No.3634978 [View]
File: 74 KB, 662x635, 1382867468944.png [View same] [iqdb] [saucenao] [google]
3634978

Newfag to /vr/ here.

Just got D4D mod, and are there any good mapsets for it that utilises double jump and such? Feels like I'm breaking the game otherwise since vanilla Doom wasn't designed for that.

>> No.2575063 [View]
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2575063

How to play Rampart?
Upgraded Centaurs and Elves are great, along with Unicorns, but those Pegasi seem to just straight up die, and Dendroids are slow as balls

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