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>> No.2176358 [View]
File: 1.54 MB, 800x1350, hdoom_choices.png [View same] [iqdb] [saucenao] [google]
2176358

So dialogue choices in HDoom are a thing now.
(I'm so happy that I got this to work without issues)

>> No.2172624 [View]

HDoom's being developed in Zandronum 2.0 ever since version 6b, however no one seems to have read the release post and then they wonder why it's not working when they run it with 1.3

>> No.2170691 [View]

>>2170680
Haha, thanks

>> No.2170669 [View]

>>2170661
This is my rule for ANYTHING I create:
"Unless stated otherwise, my work is completely free to use for anything you want, credit is NOT required, but would be appreciated."

>> No.2170654 [View]

>>2170650
I was gonna go for the whole "MONTAGE PARODY!!!111!!oneone" thing (there's even some graphics and sounds in there for it), but I dunno, I'll see how it goes

>> No.2170652 [View]

>>2170646
That's exactly what the plan for those glasses is :p

I'm trying to put as much wacky and stupid shit as I can into the next update of Zombie's Mod, since "wacky and fucking stupid" was the original idea for it

>> No.2170634 [View]

So DavidPH updated the dh-acc thread so now it's the official thread for GDCC. If anyone was curious about it when I mentioned it before, here you go: http://forum.zdoom.org/viewtopic.php?f=19&t=32078&start=30

>> No.2170612 [DELETED]  [View]

>>2170609
<3

>> No.2170595 [View]

I don't know what I'm doing anymore
https://www.youtube.com/watch?v=Vmbc5zFt3YU

>> No.2167751 [View]

So I had a proxy enabled a while ago, and forgot to disable it. Thus I was banned from 4chan a few hours ago.

>> No.2166642 [View]

>>2166579
It compiles directly to ACS bytecode

>> No.2163483 [View]

>>2162296
Very

>> No.2161914 [View]

>>2161823
Fixed.

>> No.2161867 [View]

>>2161823
Not tested, I'll check.

>>2161827
>>2161838
Yeah, it's called GDCC. Head on over to #else#if on EsperNet, it's the official IRC channel.

>> No.2161812 [View]

Improvements to HDoom made in the past few days:
- Now programmed in C instead of ACS, using GDCC as a compiler
- Sex scenes now support a "special", an action you can perform at will mid-sex
- Re-written code, very easy to add new scenes and features now
- "Instant Cum", "Change Scene", "Change Speed" and "Scene Special" buttons now work instantly, instead of at the end of the current animation loop
- Causing enough damage to the HellDame or Baroness will now instantly kick them into "sex" mode, just like with other monsters, it's no longer just a "chance" thing

Due to the new update using the "Activation" property, support for Zandronum 1.3 has been dropped. From now on you will have to use Zandronum 2.0 or higher. ZDoom/GZDoom support is unaffected by this.

>> No.2148558 [View]

>>2148553
Quote from Randi: "Don't get too excited. That was mostly just fixing what used to work but didn't anymore. Mostly."

From this thread: http://forum.zdoom.org/viewtopic.php?f=4&t=46403

>> No.2148546 [View]

>>2148541
Do you mean Randi making a ZDoom-based Blood port or one of the many ZBlood spinoffs?

>> No.2148437 [View]

http://forum.zdoom.org/viewtopic.php?f=12&t=14126&p=803951#p803951

Woo Visual Novel systems!

>> No.2140280 [View]

>>2139103
Yes, you can indeed help out. To find out how, head over here: http://hdoomguy.tumblr.com/joinus

>> No.2137365 [View]

>>2137361
Completely optional of course, and one-handed controls are possible y'know :p

>> No.2137342 [View]

>>2137338
I actually thought about doing something like that at one point, sorta like GTA:SA Hot Coffee. I'll run it by Mike tomorrow, but don't expect it soon, unless Stapler does it, I won't be focusing on doing something like that for a while

>> No.2137226 [View]

>>2137219
Don't hold your breath, again, low priority at the moment

>> No.2137224 [View]

>>2137220
It's already in, it was one of the first things I added, it's mentioned in Mike's post on the blog but I guess it's not clear in the post as to whether it's implemented or not

>> No.2137218 [View]

>>2137195
I'll see, since it doesn't appear to be an easy task, it's low on my list of priorities at the moment

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