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>> No.1304080 [View]
File: 400 KB, 488x519, Decaf is for FAGGOTS.gif [View same] [iqdb] [saucenao] [google] [report]
1304080

>>1304078

That ain't funny, pal.

>> No.1261915 [View]
File: 400 KB, 488x519, 1380479908309.gif [View same] [iqdb] [saucenao] [google] [report]
1261915

>>1261771
>go marine
>get ammo chain
>palsma the deamons
>win

>> No.1246678 [View]
File: 400 KB, 488x519, DECAF IS FOR FAGGOTS.gif [View same] [iqdb] [saucenao] [google] [report]
1246678

I am downloading the content of the /idgames torrent as we speak. I have 7.5GB downloaded so far (link in the OP, for those who don't know already)

That being said, once I reach 100%, I'll be seeding that motherfucker till the end of times. So be sure to join in so you can have a big piece of Doom history.

(Also this will render you unable to ask for wads, since you will have the entirety of /idgames in your PC)

>> No.1209582 [View]
File: 400 KB, 488x519, 1364688118523.gif [View same] [iqdb] [saucenao] [google] [report]
1209582

>>1209578
>urge_to_kill_rising.jpg

>> No.1187716 [View]
File: 400 KB, 488x519, 1380479908309.gif [View same] [iqdb] [saucenao] [google] [report]
1187716

>>1187612
>>1187612
>>1187612

>> No.1106971 [View]
File: 400 KB, 488x519, DECAF IS FOR FAGGOTS.gif [View same] [iqdb] [saucenao] [google] [report]
1106971

Do you guys think Doom IV will ever come out?
Will it be as bad as the third?

>> No.1078180 [View]
File: 400 KB, 488x519, 1364758571650.gif [View same] [iqdb] [saucenao] [google] [report]
1078180

>>1074837
Did you just call a PS/2 mouse socket a "Green Port"?

>> No.1039890 [View]
File: 400 KB, 488x519, DECAF IS FOR FAGGOTS.gif [View same] [iqdb] [saucenao] [google] [report]
1039890

>>1039790
Didn't see the Archvile coming, got stuck between him and a revived Baron. God dammit.

Maybe I'm just shit at Doom, but I actually had some close calls at various points, was fun.

>> No.1026482 [View]
File: 400 KB, 488x519, 1375745122318.gif [View same] [iqdb] [saucenao] [google] [report]
1026482

/vr/, are there any other good wads in which the map "transforms" as it progresses, like this one http://www.doomworld.com/idgames/index.php?id=12243 ?

>> No.1017550 [View]
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1017550

>>1017406
That's no excuse for not changing them.

>> No.982375 [View]
File: 400 KB, 488x519, rippingintensifies.gif [View same] [iqdb] [saucenao] [google] [report]
982375

>>982261
>>982265
Rip his balls off.

>> No.967067 [View]
File: 400 KB, 488x519, [RIPPING INTENSIFIES][MUFFLED TEARING IN THE DISTANCE].gif [View same] [iqdb] [saucenao] [google] [report]
967067

Sure, I've got a few assorted, even if I don't count Arino ones.

>> No.962760 [View]
File: 400 KB, 488x519, angry doomguy mug.gif [View same] [iqdb] [saucenao] [google] [report]
962760

I don't like Quake 3, to me it was a disgrace that marked the end of the glory that were id FPS games. Don't get me wrong, it's a fantastic multiplayer game with high skill ceiling but that wasn't what those shooters were about. As a Doom and Quake fan I was let down by Quake 3 because I saw my favorite shooters just pander to the tourneyfags and leave us doomers out in the cold without any hordes of hell to slay.

Q3 would have been amazing if it had singleplayer.

>> No.918391 [View]
File: 400 KB, 488x519, 49489475.gif [View same] [iqdb] [saucenao] [google] [report]
918391

DOOM64 was the real DOOM 3

>> No.855020 [View]
File: 400 KB, 488x519, 1364411329309.gif [View same] [iqdb] [saucenao] [google] [report]
855020

>>852849
>with the exception of the Playstation dpad, but I don't consider that... thing a dpad

While I agree with you about the PS dpads, you haven't seen the true horror that is the GP2X F200 dpad.

>four separate buttons as a dpad
>games that require diagonal inputs are practically unplayable

I think the dpads for the Wonderswans are supposed to have the same problem.

>> No.551806 [View]
File: 400 KB, 488x519, 1366766845534.gif [View same] [iqdb] [saucenao] [google] [report]
551806

>>551804

>> No.527107 [View]
File: 400 KB, 488x519, 1363244378149.gif [View same] [iqdb] [saucenao] [google] [report]
527107

>>527084
>25 cents gives you 21.4 seconds

>> No.520573 [View]
File: 400 KB, 488x519, 1365373123003.gif [View same] [iqdb] [saucenao] [google] [report]
520573

>>520563

>> No.487321 [View]
File: 400 KB, 488x519, DoomCoffee.gif [View same] [iqdb] [saucenao] [google] [report]
487321

>>487310
SNES DOOM?

>> No.465920 [View]
File: 400 KB, 488x519, 1365398794293.gif [View same] [iqdb] [saucenao] [google] [report]
465920

DOOM THREAD

=====
Please READ this FAQ before posting, some stuff here is very important!
FAQ: http://pastebin.com/XVwD7Lv2
=====
Doom setup tutorial for newfags:
https://www.youtube.com/watch?v=A0QyGyUmwh8
PRO DOOM STRATS:
https://www.youtube.com/watch?v=HJcf0aOwmiA
Steam Group:
http://steamcommunity.com/groups/vrDOOM

Discuss wads, stories, projects, servers, ask for recommendations, suggest ideas, etc; don't be shy, we're here to help!

We have many projects going, and if you want to share your maps or join in whatever thing you may want feel free to do it.

Remember, to join the /vr/ servers, you should get Zandronum
http://zandronum.com/download
Standard passwords for /vr/ servers: vidya, vidyagaems, videojuegos
If these do not work, ctrl+f the server name.

We have an IRC channel too

irc.zandronum.com #vr
password: vrtroopers

For singleplayer, use GZDoom SVN builds. vid_renderer can switch between software and OpenGL so you don't have to install zdoom as well.
http://svn.drdteam.org/gzdoom/

This is a begginer's pack someone kindly put up for everyone
IWAD Pack (40 MB) (Contains Doom/Doom2/Plutonia/TNT/Strife/HeXen/Heretic/etc)
http://www.mediafire.com/?jdl2pbv0vfv0b6n
Doom Pack (200 MB)
http://www.mediafire.com/?zwhkju5l5d8mo9v
MEGA PACK (1 GB) (w/mirrors)
http://filewinds.com/ka0r1kpttoow/DOOM_Megapack.zip.html
https://mega.co.nz/#!Q5JD1QyB!UbMB9lwxtTsHFJW5FNU0emKXvqEpptZPKs_kVB8P_jc
http://www.mediafire.com/?a01dhq1jk7i3p

Let's get Dooming!

>> No.423226 [View]
File: 400 KB, 488x519, 1364758571650.gif [View same] [iqdb] [saucenao] [google] [report]
423226

In DOOM Episode 4 was terrible and I never finished it to this day.

OH I'VE GOT AN IDEA LET'S PUT TWO SPECTRES (invisible enemies) IN A DAMAGING PIT THAT'S GOOD GAME DESIGN ESPECIALLY IN A GAME WHERE YOU _CAN'T LOOK DOWN_

>> No.408921 [View]
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408921

>>408887
shutupshutupshutupshutupshutupshutupshutupshutupshutupshutupshutupshutupshutupshutupshutupshutupshutupshutup

>> No.388782 [View]
File: 400 KB, 488x519, DecafIsForChumps.gif [View same] [iqdb] [saucenao] [google] [report]
388782

>>388746
>>388754
>>388757
>>388763
>>388764
Now that's what i'm talking about, my thanks indeed

>> No.384813 [View]
File: 400 KB, 488x519, 1363855411436.gif [View same] [iqdb] [saucenao] [google] [report]
384813

HEY FAGGOTS COME PLAY SOME MUTHAFUKKIN DOOM
------------------------------------------------------
Join me and my friend in some zdaemon doom the server is "AAA- coopbuildlm supercoop2d server" OR you can just add me as a buddy and join game "RARE64" JOIN FAGGOTS



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