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/vr/ - Retro Games

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>> No.2445481 [View]
File: 19 KB, 79x92, 1365017010549.png [View same] [iqdb] [saucenao] [google]
2445481

>>2445460
Maybe? I dunno if that matters, since it seems he's completely forbidden even mention his work again.

Anyway, I'm looking at the game.kpf files right now and things actually seem fairly straightforward. Making new sprites/textures/enemies/weapons would probably only require a bit of testing.
The levels are custom .map files though, so we're fucked on that one

>> No.616078 [View]
File: 19 KB, 79x92, doomface.png [View same] [iqdb] [saucenao] [google]
616078

>>616065
Dude stop, you're making me want to Boot DOSBox and run the press release beta

>> No.558760 [View]
File: 19 KB, 79x92, doomface.png [View same] [iqdb] [saucenao] [google]
558760

>>558752
I've handled worse but I'd rather not

>> No.544958 [View]
File: 19 KB, 79x92, doomface.png [View same] [iqdb] [saucenao] [google]
544958

>>544937
>you don't get a rocket launcher
>you don't get a BFG
>there is only 1 barrel that is at the empty start sector and it's blocking the exit to the next room

>> No.447064 [View]
File: 19 KB, 79x92, doomface.png [View same] [iqdb] [saucenao] [google]
447064

>>447050
Oh
Neat

>> No.417189 [View]
File: 19 KB, 79x92, doomface.png [View same] [iqdb] [saucenao] [google]
417189

>>417179

>> No.385187 [View]
File: 19 KB, 79x92, doomface.png [View same] [iqdb] [saucenao] [google]
385187

>>385148
>http://www.doomworld.com/idgames/index.php?id=14476
E3M8: Dis gun b gud

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