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>> No.1741018 [View]
File: 32 KB, 720x540, smear.jpg [View same] [iqdb] [saucenao] [google]
1741018

>>1740960
One thing I've been thinking about, is if smear animations like this (though an extreme examples) can be used for weapons or possibly even monsters in doom. The technique has even seen use in stop motion, so I don't think it would necessarily have to look "off" in 35 FPS.

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