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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.2199096 [View]

>>2199095
>Wasn't someone complaining about the lack of nips?
Probably.

>> No.2199069 [View]

>>2199067
That's on hold until Zandronum 2.0 is complete.
I've decided that since Zan 2.0 is based on ZDoom 2.5.0, there's a LOT less stuff I would need to port over, and much less testing.

So basically, more support for Zandronum 2.0 = GZDoomCS gets released sooner

>> No.2199060 [View]

>i want to work on something
>i can't think of anything to work on
>school starts tomorrow

>> No.2185117 [View]

>>2185102
Blood would honestly be one of my favorite classics

>> No.2183715 [View]

>>2183712
http://stronghold.drdteam.org/

This one

>> No.2183707 [View]

>>2183704
Shotgun Frenzy? I can't remember but I think Stronghold has that too

If you mean general gameplay, I remeber AEnima and wildweasel made some mods that had that

>> No.2183635 [View]

Plans/new features for the next release of my VN engine:
* Like the use key, attack and alt attack can now advance dialogue
* New "VN_HUD_CLIP_W" setting in language, for more control over word wrap
* Fade transitions for portraits if I can be bothered to implement it when I release 1.2
* Ability to change UI and graphic positions on the fly
* Ability to have two dialogue UI graphics, mainly for the RPG battle system that I MIGHT add to the project
* A semi-working RPG battle system (maybe)

>> No.2183574 [View]
File: 7 KB, 40x56, ALICA0.png [View same] [iqdb] [saucenao] [google]
2183574

>>2183572
Pretty much. Attached is the horrible result of downsizing Alice's portrait.

Btw, Mike12 posted the sprites he made here: http://hdoomguy.tumblr.com/post/100356714317/for-the-hell-of-it-heres-some-mgq-themed-sprites

>> No.2183570 [View]

>>2183568
Nope, they have normal sprites outside of conversations, but I decided to hide them when dialogue is triggered. The sprites I'm using here (the Alice in the background for example) were made by Mike12.

This isn't a serious MGQ TC btw, I'm just messing around with things.

>> No.2183565 [View]
File: 375 KB, 1616x939, ss+(2015-01-17+at+06.10.43).jpg [View same] [iqdb] [saucenao] [google]
2183565

Still messing around. Looks like manual line breaks are still required sometimes, since the auto word wrap isn't perfect

Filtering is only on because the image for the portrait is 800x600, whilst the screenshot is 1600x900, I'll size it up in photoshop later so I don't need to use ugly filters

>> No.2183464 [View]
File: 323 KB, 816x639, messingaround.png [View same] [iqdb] [saucenao] [google]
2183464

Messing around with my VN engine

>> No.2183404 [View]

>>2183387
Is this a mappack for Demonsteele? If so, count me hyped

>> No.2183279 [View]

v1.1 of my visual novel engine has been released: http://forum.zdoom.org/viewtopic.php?f=19&t=47550&p=807910

>> No.2180326 [View]

>>2180324
That looks really good, nice work!

>> No.2180170 [View]

The Ultimate Quake Patch still works fine, it's just that it installs to the wrong folder by default, because Steam's directory structure changed

>> No.2179927 [View]

>>2179656
>http://techraptor.net/content/you-can-make-a-doom-visual-novel-with-this-mod

Wait a second, someone wrote an article about something I made? And THAT fast? I'm truly flattered

>> No.2178232 [View]

>>2178224
Maybe :p

>> No.2178221 [View]

http://forum.zdoom.org/viewtopic.php?f=19&t=47550

Here we go

>> No.2176678 [View]

>>2176676
She's in the current release in case you didn't know: http://static.best-ever.org/wads/m12-hdoom-techdemo6b.pk3

Note that dialogue choices aren't in the current version, and there is a bug that causes dialogue to appear for all players in multiplayer

>> No.2176650 [View]

>>2176640
Oh I know that :p

>> No.2176629 [View]

>>2176612
I honestly have no idea

>> No.2176426 [View]

>>2176423
*jumps off the nearest cliff*

>> No.2176391 [View]
File: 1.66 MB, 800x1350, hdoom_choices_4chan.png [View same] [iqdb] [saucenao] [google]
2176391

>>2176358
Okay, here's the 4chan-friendly version that I meant to upload before

>> No.2176360 [View]

>>2176358
Well, shit. I accidentally uploaded the non-censored boobies version of the image.

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