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/vr/ - Retro Games

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>> No.1501558 [View]

>>1501547
Well yeah, I understand, but it's an edit of the titlescreen, which...I don't know, that placement makes sense to me. Which is why I think last thread I said the titlescreen should've been a parody on the Ultimate Doom titlepic.

>> No.1501543 [View]

>>1501509
Haha I think you should switch around the title screen and the intermission screen, but otherwise this is freaking awesome!

>> No.1501082 [View]

>>1501076
I don't know if normal Doom levels in the new engine would be fun, unless they had KDIZD levels of interpretation and detail. That Doom 3 version of the Knee Deep in the Dead felt really empty and "wrong", so to speak. But if we get a fast-paced shooter that's fun, then hey, I'm down for that. I'm just not going to get too excited.

>> No.1501063 [View]

>>1501042
I'm getting the new Wolfenstein for Wolfenstein. I've seen enough gameplay to know that even if it isn't the most polished, I'll still have fun with it.

Now Doom 4 on the other hand, I haven't seen anything from it, no gameplay, the only things I've heard is that at one point it was a CoD clone pretty much, so...getting the Doom 4 beta is just going to be a nice bonus, but nothing I'm looking forward to.

>> No.1499623 [View]

>>1499530
Here's my final answer.

https://www.youtube.com/watch?v=P7Xmz6EgctY&feature=youtu.be

>> No.1499515 [View]
File: 7 KB, 576x237, soonmk.png [View same] [iqdb] [saucenao] [google]
1499515

>>1499504
Sure, I'll get to it soon!

>> No.1499485 [View]
File: 3 KB, 37x55, FPL1E2E8.png [View same] [iqdb] [saucenao] [google]
1499485

>>1499423
>>1499436
>>1499472
Well I've been holding on to this because I was working on both a shotgun version and a zombie version, but this is all I've got! Enjoy.

http://www.mediafire.com/download/h8knu2dsorm9juk/MK+-+F-Base+1.zip

>> No.1499169 [View]

>>1499141
Awh, missed opportunity to make a silly hentai parody of the Ultimate Doom title screen.

>> No.1498736 [View]

>>1498734
I meant to quote >>1498726 , sorry!

>> No.1498734 [View]

>>1498719
TBA 2027

(no but seriously though, hopefully soon)

>> No.1498323 [View]

>>1498187
>>1498298
>>1498305
Haha, I forgot that I'm a Google-able being on the internet. No, I'm not a girl/gril, at least not the last time I checked (which is to be honest, quite infrequently). Any particular reason you're asking?

>> No.1487921 [View]

>>1487916
Replied!

>> No.1486502 [View]
File: 6 KB, 227x76, Extra Mugshot Sheet PNG.png [View same] [iqdb] [saucenao] [google]
1486502

>>1486312
These might help, they're extra mugshots from the (I believe) Jaguar port of Wolf3D that I ripped foreeever ago.

>> No.1484310 [View]

>>1484018
I talk to Scalliano all the time and I doubt he'd care, maybe go for some non-zombie demon-possessed females? I'm not against imp variants but dem scientists gals!

>> No.1482309 [View]

>>1482308
I really should! I apologize for talking shit, especially in a spot where you can't respond to it. I'll give it a try later today!

>> No.1482305 [View]

>>1482298
>http://pastebin.com/U1RPcxyA
Oh you. :P I think being a "weird dude" is the least offensive thing anyone can say, so while I appreciate your attempt to cause ~drama~, I'm sure it'll probably fizzle out into nothing. Marrub stated it best and I agree, GMOTA Guy is enthusiastic about his mod and I envy that kind of enthusiasm for I don't really have it for my own projects at the moment. Forgive me the rest of what I said was rude.

>> No.1480650 [View]

>>1480645
Awesome.

>> No.1478059 [View]

>>1477879
>>1478045
My entire life revolves around my projects for the most part, never force yourself to work on one thing if you're just not into it. Your apathy bleeds through and it starts to show. This is why I haven't really dinked with TSP in a bit or whatever else, if I'm not feeling inspired, you guys are most likely going to know just by playing it.

I keep busy by working on several different things at any one time, and sometimes while working on something else I'll find inspiration for a project I set aside for whatever reason. Challenge yourself but never push yourself over the edge for a passion project.

>> No.1476327 [View]

>>1476308
I think we would probably see all the typical doom weaponry (and the SSG because why not), being part of the Union Aerospace Military Division, we could even see the BFG in it's prototype stages. As far as powerups, Berserk could be a super steroid as part of a super soldier program gone bad, since it probably is called "Berserk" for a reason. Soulsphere could be an interesting deus ex machina but I rather the imaginary writers who are tackling my pitch didn't go that route.

>> No.1476285 [View]

>>1476283
Of course this is just me spitballing, I'm sure it's not perfect or even amazing, but it'd be the kind of movie I'd want to see anyway!

>> No.1476283 [View]

My take on Doom would be something a bit different, a play on expectations I suppose. We can start out the movie as a "military fuck yeah!" sort've thing. Our protagonist is a newbie in one of the UAC-supported military teams, with a pretty decent reputation in one of Earth's world wars. We see the Union Aerospace Military division kicking all kinds of ass in human conflicts, while getting the sense that these guys are really amazing at what they do.

So when the thinkable happens on Mars, then Phobos, our team of awesome military dudes is sent in to take back the base from the demon invasion. Our team encounters zombies, who are slaughtered effortlessly, and it's looking like things are going rather well. But then they start to encounter Imps, demons, even a mighty Hell Knight or two, and the ranks start thinning and thinning. Our protagonist, a strong, silent-type, starts rightfully losing his mind, the carnage the otherworldly beasts have brought is unthinkable, and it's clear that the demons are playing mindgames with our hero. Our standard "fuck yeah!" action movie is taking a bit of a horror dive as we see the protagonist lose himself, slowly but surely.

After watching demons brutally torture and mock a helpless civilian, our hero completely snaps. This entire conflict he had been fighting demons with his human training, holding on to that last bastion of sanity, that tiny hopeless sense of justice. If he wanted to come out of this alive, he had to let his humanity go, and fight unhinged. Immerse himself in the carnage and maybe even become a demon himself (figuratively speaking of course)

So now our hero is more like a toned Doom comic guy, kicking ass and clearly enjoying it, maybe a bit too much. I figure the last fight would be a 1v2, with the bruiser brothers versus our hero who is on some crazy berserker rage. Of course, we end with E1M8's ending of our hero dying, but finding himself somewhere else...?

>> No.1476118 [View]

>>1476103
The Raid with more gunplay sounds about right. Also, off-topic but slightly on, seriously, go watch the Raid. It was one of my inspirations for that one mod I'm working on.

>> No.1475004 [View]

>>1474743
Those Soul Calibur sounds though! Awesome stuff.

>> No.1474992 [View]

>>1474990
For me, one thing that Eriance has is a grasp of anatomy and actual drawing ability. My artist ability is shit and I'm probably one of the worst well-known sprite artists in the Doom community (imo), but he has artistic skill while I scramble and cobble things together that look vaguely okay.

(Scuba Steve is still my favorite artist in the community though)

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