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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.1581429 [View]

>>1581424
VOXELBRO! I need your assistance for my mod, just a minor thing. Would you mind helping a brotha out?

>> No.1581313 [View]

>>1581254
I think the issue with the animation is that the horizontal slash feels really light. There's no weight behind it so it looks like Brutal Doomguy is kind of just swinging it back and forth. The downwards slash also looks kind of choppy and could similarly use more weight in it's animation to make it more impactful, but otherwise it's looking promising.

>> No.1581303 [View]
File: 18 KB, 128x128, MartyKirra-IndigoSkyline-WarframeEmblem.png [View same] [iqdb] [saucenao] [google]
1581303

>>1581281
Travel times through space are taking a bit more than expected, weapons are jamming and the starboard alpha reactor core is decreasing in polarity, thus a hyper space jump to get to our destination is highly volatile and could cause the ship to crash. Right now our estimated ETA is sometime in the nearest of futures, but we can't be too certain.

AKA SOON™™™

>> No.1580193 [View]

>>1580183
ToPII looks so promising, I can't wait for scalliano to finish it.

>> No.1579963 [View]

>>1579961
You have no idea how long I've been looking for this picture!

But yes, believe. Or don't and get pleasantly surprised!

>> No.1579956 [View]

>>1579943
But as a minor follow up, Scroton helped me out a ton (i.e. doing the weapons from the ground up) on the two new weapons for the next version of TSP, so these animations are literally the final component before the weapons are finished. Woo!

>> No.1579943 [View]

>>1579939
I can't really confirm anything, but I can vaguely promise something "soon". I have to do these animations and they're proving challenging, so...I hope something comes out soon!

>> No.1579891 [View]
File: 19 KB, 140x139, p51conceptbase.png [View same] [iqdb] [saucenao] [google]
1579891

For maximum fun, today I'm gonna show you a plan document for a version 3 of WildWeasel and I's mod, "Agent Diaz". Everything, mainly the combo system, became the Space Pirate after Weas didn't seem too interested in the idea. Which is perfectly fine, as Diaz v3 was mostly about me trying to get back into Doom modding. Take a gander here!: https://docs.google.com/document/d/1JWXCA3um5Ch2lvXddAztC0JSDdhLH0-IIniPWiRmi_8/edit?usp=sharing

>> No.1579871 [View]

>>1579820
This is the greatest, I love you guys.

>> No.1579776 [View]

>>1579775
I am to displease. Unless it's a bedroom situation, which as far as I know this isn't...yet.

What was the bet?

>> No.1579773 [View]

>>1579769
What's going on man?

>> No.1579768 [View]

>>1579764
You okay there?

>> No.1579691 [View]

>>1579678
Haha I have no idea what to say about this. Cute style though!

>> No.1579638 [View]

>>1579051
The next release of the Space Pirate, woo

>> No.1578734 [View]

>>1578730
Gonna have to be a little more specific than that!

>> No.1578637 [View]

>>1578627
Mystical gets a 10 out of 7.6 for that. He has a really good style.

>> No.1578623 [View]

>>1578614
Whoa! Fantastic artwork! Did you make that? If so, really amazing, quality works. Outstanding boobies.

>> No.1572251 [View]

>>1571845
This looks awesome! I dig your work! You made that enemy look cool as hell.

>> No.1570412 [View]

>>1570393
That's badass!

>> No.1569530 [View]
File: 2.11 MB, 1920x1080, Screenshot_Doom_20140424_191834.png [View same] [iqdb] [saucenao] [google]
1569530

Scroton just finished the Toolbox for TSP! It looks awesome, I need to do a bunch of animations for it but it's functionally complete! PROGRESS!

Also, sorry about the 1080 screenshot, I didn't feel like resizing it.

>> No.1566675 [View]

>>1566625
I like the top right, personally.

>> No.1566101 [View]

>>1566097
Bwahaha, that's awesome.

>> No.1565115 [View]

>>1565105
You're too good! Thanks man, as always you rock.

>> No.1565098 [View]

>>1565065
I really don't know, hopefully not too long, since most of those features are pretty much done.

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