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>> No.4683012 [View]
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4683012

>>4683008

>> No.4682285 [View]
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>>4682281
HUUH

>> No.4587281 [View]
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4587281

So, regarding Arcane Dimensions 1.70, do I just drag and drop it over my previous version and just let it overwrite the old stuff?

>> No.4573064 [View]
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>>4572947
Pls help, this is driving me nuts.

>> No.4457282 [View]
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4457282

>>4457227
>PSP port was decent for what it was, but the Vita one is just the same thing
>3DS Doom source port doesn't have functional music
>Haven't bothered checking if ctrQuake has functional music

I wish 'it runs Doom' was sometimes a bit more than just a proof of concept and then swept under the rug.

>> No.4444176 [View]
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4444176

>>4443921
Play Quake.

>> No.4425672 [View]
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>>4425667
Learn how to use 4chanX you shub-human

>> No.4418678 [View]
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4418678

>>4407658
just play Doom or Quake then

>> No.4412203 [View]
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4412203

>>4412157
In DRLA you just melee or shoot crates to open them, mod is already heavily randomized as is with colored modpacks impacting what you can assemble. However, getting a part of a set of items makes getting the other part(s) much more likely.
Combined Arms's implementation are just sticking random bonus weapon in boxes that aren't really part of the core set, but yes it too is RNG.

>>4412154
Recently the concept of lootboxes came under fire with some single player games getting them on top of the new Battlefront essentially providing paid advantages through them in multiplayer. New CoD includes daily objectives that involve watching other players open theirs.

>>4412184
There was. Best left in the past.

>> No.4401629 [View]
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4401629

>>4401627
HUUH

>> No.4394686 [View]
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4394686

>tfw when you want to bring Quake into Doom but there are lots of mods that do that already
I just think they don't really capture the feel and playstyle of the original Quake.

>> No.4358152 [View]
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4358152

>>4357881
I'm invited to some birthday party but a cheating ex of 2 years will also apparently attend, so I might just stay at home and HUUH

>> No.4356289 [View]
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4356289

wtf are you niggers smoking

>> No.4298375 [View]
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4298375

>>4298326
>>4298334

>> No.4293439 [View]
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>>4293426
>Am I right in that?

By buying the game you're pretty much paying for the files and their default engine, yeah. While the games are not abandonware, one way to look at it is that the original devs don't really care if you pirate, they all left id Software overtime and only Bethesda/Zenimax will see that money if you buy the games.

One thing to point is that GZDoom, perhaps the most advanced iteration of the Doom engine there is right now that has some popularity, is that it has jumping, crouching, and freelook (you can aim up/down with the mouse; Doom originally used vertical auto-aim) features the original game didn't have that could allow you to break maps or hit things you couldn't, though they are optional and the engine can also run Heretic, Hexen, and Strife, who are also based around Doom's engine.

>> No.4236643 [View]
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4236643

>>4221003
But I spend all my time in the doom threads and I think Quake 1 is one of the best goddamn FPS games I've had the pleasure to play.

>> No.4188563 [View]
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4188563

>>4188148
>tfw Brutal Quake is actually happening

>> No.4178757 [View]
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4178757

who /HUUH/ here

>> No.4172229 [View]
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4172229

>>4172225
>>4172226
Good idea.

>>4172227
But I'm a Quakekiddo.

>> No.4149220 [View]
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4149220

>>4149209
>>4149210
>>4149216
Listen, I'm trying not to bring up fucking Vore Tournament. That doesn't count, at least not in the same way as HDoom.

>> No.4134835 [View]
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4134835

>>4134808
I knew you'd post this. Next time expect me to inb4 the shit out of you.

>> No.4112523 [View]
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4112523

>>4112518
>>4112519
Like fucking pottery.

>> No.4106006 [View]
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4106006

>>4104507
>>4104510
>>4104514
>marine

>> No.4062567 [View]
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4062567

>The new weapons in Scourge of Armagon don't have hotkeys and you have to select them with the mouse wheel
Who though this was a good idea?



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