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/vr/ - Retro Games

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>> No.1618689 [View]
File: 660 KB, 1296x838, Scam woodie sort of.jpg [View same] [iqdb] [saucenao] [google]
1618689

Just trying out an idea for a wooden rollercoaster that came to be while I was asleep, based on those "1 by X" synched up scam coasters I see from time to time.

Surprisingly, that 105ft drop doesn't completely murder the ratings. It just needs a big lift hill to get some height, give it some crests and hills on the way and make sure you have at least 105ft left at the halfway mark, turn it around and some some more hills on the way back.

Station needs to be 4 length, for both the entrance station and the exit station, hardly matters though when you can have block brakes and run loads of separate cars on it at the same time.

>> No.1618583 [View]

>>1618575
I'm just praying for a removal of the scenery limit, so we can have 9000 scenery options instead of 90.

>> No.1618572 [View]

>>1617173
I'm still waiting to get a copy of your scenario, it's one of the VERY few user made scenarios I've been interested in playing.

>> No.1617174 [View]

>>1617172
Pick one of the lots.
Build your park to the theme you like.
Once it looks good, pass it on to the next guy.
Don't die on us.


Stick your email in the pastebin so I can send it on.

>> No.1617168 [View]

>>1617164
It took me a week to get it done myself.
As long as you don't die and never do it, a week isn't terrible.
Fuck you sjc.

>> No.1617162 [View]

Anybody going to sign up for the collab park or do I just send the file off to blueballed and get him to do a second part?

>> No.1617056 [View]
File: 1.39 MB, 1282x720, Grand National.png [View same] [iqdb] [saucenao] [google]
1617056

>>1616986
Multiple times. My entry to the collab park is a homage to it too.

>> No.1616046 [View]
File: 63 KB, 285x335, So thats a thing.png [View same] [iqdb] [saucenao] [google]
1616046

>>1615974
Well okay then.
Just because you can, doesn't mean you should.

>> No.1614085 [View]

>>1614071
I realised that afterwards and fixed it 20 min ago. I was kind of frazzled and just wanted to get it over with.

>> No.1614006 [View]

>>1613992
>>1613994
>>1613998
>>1614002
So, who's up for the next part?

Feel free to fix the trees or shops, they were a rush job and I just wanted it over with.

>> No.1614002 [View]
File: 1.16 MB, 1294x835, Collab part 4.png [View same] [iqdb] [saucenao] [google]
1614002

>>1613998
Finally after crossing the sea, He-Man defends Eternos City while Skeletor tries different tricks to thwart He-Man, before the two of them finally race to reach Castle Grayskull first.

I have never actually watched more than 10 seconds of He-Man.

>> No.1613998 [View]
File: 1.05 MB, 1294x835, Collab part 3.png [View same] [iqdb] [saucenao] [google]
1613998

>>1613994
Following that, the two of them duke it out in and around Snake Mountain.

>> No.1613994 [View]
File: 406 KB, 1294x835, Collab part 2.png [View same] [iqdb] [saucenao] [google]
1613994

>>1613992
After exiting the castle, He-Man and Sketeor scale the Icy mountains.

>> No.1613992 [View]
File: 1.08 MB, 1294x835, Collab part 1.png [View same] [iqdb] [saucenao] [google]
1613992

DONE.

Presenting the battle for Castle Grayskull (or He-Man's wild ride.)

>> No.1613918 [View]

>>1613907
Most of the trees have individual names if you select them.

>>1613913
Thank you.

>> No.1613897 [View]

>>1613881
C'mon anon, those aren't names.

There was some guy in the previous thread who mentioned two groups of two trees that looked great together but I've forgotten the names now.

>> No.1613878 [View]

>>1613875
No, fuck that. After staring at this scenario for hours just trying to get some names I'm about ready to pack it in. I need this done *now* so I can see the back of it and do something else for a bit.

>> No.1613872 [View]

All right, what two tree types look good together?

I'm just gonna drop some trees and call it a day, I want to just get this done.

>> No.1613832 [View]

>>1613827
That would be telling. Not giving it away until I'm done, currently just YOLOing the names to get it over with.

>> No.1613821 [View]

>>1613804
I can't, that's the problem. The whole three areas have one single overarching theme to them and the naming needs to keep in theme with it.

I can ignore shops etc but I'm out of names for rides.

>> No.1613790 [View]
File: 261 KB, 700x742, MERCILESS.png [View same] [iqdb] [saucenao] [google]
1613790

>Am nearly done with the collab park
>99% terraforming done
>90% scenery done
>40% ride names done
>Am completely shit with names
>2 1/2 hours later, haven't thought up a single name
I want off Mr Bone's wild ride naming.

>> No.1613723 [View]

>>1613672
What would it look like with one layer of red base blocks and then the roof for that hill crest?

>> No.1613645 [View]

>>1613587
>any suggestions?
See:
>>1613478
There is literally no middle ground with woodies.

>> No.1613603 [View]

>>1613587
Sweeden or something, and I want go-karts through city centers and shit full on mario kart style. Rally is okay but it's no karting.

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