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/vr/ - Retro Games

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>> No.8622828 [View]
File: 22 KB, 182x346, babybowser.png [View same] [iqdb] [saucenao] [google]
8622828

>>8622807
It couldn't handle MK Trilogy without cutting half the animation. Who the fuck knows really.
>>8622805
Yoshi Story assembled characters from small parts and motion tweened them around to save memory. It's insanely optimized. The bone dragon for instance, the whole thing is just a single head and node that's shrunk and stretched around

>> No.6683137 [View]
File: 22 KB, 182x346, 21616.png [View same] [iqdb] [saucenao] [google]
6683137

>>6683121
Yeah, they 100% made pre rendered 3D models for everything and then traced/Converted to sprites. It's why it looks so off.

https://www.spriters-resource.com/nintendo_64/yoshistory/

Baby Bowser looks straight out of those pre-rendered promotional art from Mario 64

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